TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 27, 7:23 AM EST
Polymarket
This market refers to the Valorant match between 100 Thieves and T1 in the VCT Champions Group A, initially scheduled for September 27, 2026 at 5:00 AM ET. This market will resolve to "100 Thieves" if 100 Thieves win the match against T1. This market will resolve to "T1" if T1 win the match against 100 Thieves. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 27, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Valorant match between 100 Thieves and T1 in the VCT Champions Group A, initially scheduled for September 27, 2026 at 5:00 AM ET. This market will resolve to "100 Thieves" if 100 Thieves win the match against T1. This market will resolve to "T1" if T1 win the match against 100 Thieves. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 27, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Generally, prediction market odds tend to reflect the wisdom of the crowd, often proving more accurate than traditional sportsbook lines. This is because prediction markets allow anyone to participate and express their beliefs, while sportsbooks are set by a smaller group of professionals. If sportsbook odds significantly differ from those in this market, it could indicate that the crowd believes the sportsbook is mispricing the likelihood of either 100 Thieves or T1 winning. However, it's important to remember that both represent probabilities based on different information and methodologies.
This market resolves around Sep 27, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result of the Valorant VCT Champions Group A BO3 match between 100 Thieves and T1 will be used to determine the winning share. The platform will verify the official results published by the tournament organizers to determine which team emerged victorious and fulfill the market's settlement conditions. Traders will be able to claim their winnings based on the final, verified outcome.
Several factors could influence the odds in this market. Any news regarding player form, team strategies, or unexpected roster changes for either 100 Thieves or T1 could significantly shift trader sentiment. Major upsets in other VCT Champions matches could also impact perceptions of team strength and influence trading activity. Furthermore, in-game performance during the initial maps of the BO3 series could lead to rapid adjustments in the market as traders react to the unfolding events. Unexpected delays or cancellations of the event could also cause volatility.