TOTAL VOLUME:
$134b
24H VOL:
$107,351,958
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,416,970,024
400,720
Markets across
30,097
events
MATCHED EVENTS:
2,633
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 28, 1:51 PM EST
Kalshi
During competitive gaming tournaments, players often discuss and prepare strategies against various characters or 'heroes.' Certain heroes may become widely avoided by opponents due to their challenging mechanics or powerful abilities, making them frequently banned from play. Tracking which hero is banned most often provides insight into strategic trends and player preferences for the competition.
Each market resolves to Yes only if the specified hero is the most banned hero at The International 2026. If multiple heroes tie for the highest number of bans, all tied heroes will resolve as a dead heat, with "Yes" Contracts for each tied hero sharing the total payout equally. For example, in a two-way tie, each "Yes" Contract pays $0.50, and in a three-way tie, each pays approximately $0.33. No contracts will pay the full $1 amount unless there is a single, unambiguous most banned hero.
On Kalshi, the current odds reflect trader expectations for which hero will receive the most bans at The International 2026. These odds can diverge from analyst forecasts, which may be based on team strategies, meta shifts, or historical ban patterns. Comparing this market to expert predictions offers a view of where crowd-sourced sentiment aligns or conflicts with informed analysis.
This market resolves around Aug 23, 2026, with the outcome confirmed once the event is verifiable from credible public sources. The result is based on official tournament data and widely reported statistics, ensuring transparency and reliability for all participants on Kalshi.
Several signals could shift this market before Aug 23, 2026. Major tournament results, meta changes by top teams, and announcements from game developers may all influence trader sentiment. Additionally, unexpected player performances or rule updates could cause rapid shifts in odds as the community re-evaluates which hero is most likely to dominate the ban phase at The International 2026.