TOTAL VOLUME:
$134b
24H VOL:
$87,997,338
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,395,155,069
395,664
Markets across
30,076
events
MATCHED EVENTS:
2,626
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 27, 12:34 AM EST
Opinion
In the upcoming LCS best-of-series match scheduled for 2026-07-26 20:15 UTC: if Cloud9 wins the series, the market will resolve to "Cloud9"; if Team Liquid wins the series, the market will resolve to "Team Liquid". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LCS broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
In the upcoming LCS best-of-series match scheduled for 2026-07-26 20:15 UTC: if Cloud9 wins the series, the market will resolve to "Cloud9"; if Team Liquid wins the series, the market will resolve to "Team Liquid". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LCS broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
Prediction market odds often diverge from traditional analyst forecasts because they reflect real money at stake rather than opinion alone. Traders on Opinion incorporate live match data, team form, roster changes, and community sentiment into their pricing. Analysts may rely on historical statistics or narrative analysis, while this market continuously reprices as new information emerges. Comparing the two can reveal where expert consensus and market expectations align or diverge, giving you a fuller picture of the matchup's uncertainty.
On Opinion, this market is priced through a continuous order-book mechanism where traders buy and sell shares representing each possible outcome. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The price of each outcome reflects the probability traders assign to it, with higher prices indicating stronger conviction. As new bets flow in, prices adjust instantly to balance supply and demand. This dynamic pricing ensures the market stays responsive to breaking news, team announcements, or any other signals that shift expectations about the match result.
This market resolves around Jul 26, 2026, once the Team Liquid vs Cloud9 match concludes and the result is verifiable from credible public sources. The outcome will be confirmed based on the official match result reported by the esports organization or league governing the event. Traders holding positions on the winning outcome will receive their payout, while positions on incorrect outcomes expire worthless. Resolution typically occurs within hours of the final game, allowing quick settlement.
Key catalysts include roster announcements, player injuries or substitutions, recent tournament performance, and pre-match commentary from team management or analysts. Patch updates or balance changes to the game itself can shift competitive dynamics and trader expectations. Betting odds from traditional sportsbooks, community sentiment on social media, and scrimmage results may also influence market prices. Any credible reporting about team preparation, morale, or strategic changes could trigger significant repricing as traders reassess their positions on this market.