TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 2, 3:30 PM EST
Kalshi
This event tracks the number of maps played in an upcoming League of Legends match between SU Esports and the Bushido Wildcats. The outcome depends on whether the match extends beyond a certain number of maps, reflecting the competitive intensity and duration of the game. It provides insight into how analysts and fans expect the match to unfold strategically.
The event evaluates two separate conditions regarding the total number of maps played in the TCL 2026 League of Legends match between SU Esports and Bushido Wildcats scheduled for September 2, 2026. The first condition resolves positively if more than 3.5 maps are played, indicating at least four maps occurred. The second condition resolves positively if more than 4.5 maps are played, meaning at least five maps took place. Both conditions share the same secondary disclaimer stating that Kalshi is not affiliated with the governing league and that all trademarks belong to their respective owners. The event effectively layers two threshold-based outcomes to gauge varying expectations of match length and competitive back-and-forth.
On Kalshi, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. On Kalshi, traders determine prices through a continuous order book where buyers and sellers post their desired prices. The current top bid and ask reflect the collective assessment of all participants about the likelihood of the total maps outcome. As new data emerges — such as team announcements, player injuries, or early game performance — these prices can shift rapidly, driven purely by trader activity and information flow.
This market resolves around Sep 2, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The final number of maps played in the match will be compared against the market’s defined thresholds to determine whether the contract settles as over or under. The process relies on publicly available match records and official league reports for confirmation.
Several signals could impact pricing in this market before it resolves. Key team announcements such as starting lineups, player injuries or substitutions, changes in coaching strategy, and early game performance all influence trader sentiment. Additionally, broader esports news — such as sponsor decisions or league rule updates — may affect perceptions of team strength. Any shift in perceived likelihood of a longer or shorter series will be rapidly reflected in market prices as traders react.