TOTAL VOLUME:

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24H VOL:

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2,388,728,490

OPEN INTEREST:

$1,439,516,703

404,175

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StarCraft II: Reynor vs Krystianer (BO3) - HomeStory Cup XXIX Group  A
polymarket

Who will win Reynor vs Krystianer?

Volume:
$698

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 3, 2026

Closed: Jul 3, 3:15 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
8.9¢
N/A
$159
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
1¢
N/A
$152
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: Reynor (-1.5) vs Krystianer (+1.5)

100%
Yes 100¢No 0¢
9.9¢
N/A
$143
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
52.4¢
N/A
$106
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$137
N/A
N/A
N/A
Settled
Yes
Total markets: 5

Description

This market refers to the StarCraft II match between Reynor and Krystianer in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 9:15AM ET. This market will resolve to "Reynor" if Reynor win the match against Krystianer. This market will resolve to "Krystianer" if Krystianer win the match against Reynor. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the StarCraft II match between Reynor and Krystianer in the HomeStory Cup XXIX Group A, initially scheduled for July 3 at 9:15AM ET. This market will resolve to "Reynor" if Reynor win the match against Krystianer. This market will resolve to "Krystianer" if Krystianer win the match against Reynor. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the Reynor vs Krystianer StarCraft II match displays real-time odds and price history as traders buy and sell shares tied to the outcome. The interface shows current market probability, 24-hour trading volume, and historical price movements that reflect how confidence in each player has shifted over time. This live data helps traders monitor sentiment and liquidity before the HomeStory Cup XXIX Group A match concludes, offering transparency into how the prediction market is valuing each competitor's chances.

Prediction market odds and sportsbook odds often diverge because they operate under different incentive structures. Sportsbooks set lines to balance action and lock in profit margins, while prediction markets like this one reflect aggregated trader beliefs without a built-in spread. Traders here are directly exposed to accuracy, creating pressure for prices to converge toward true probabilities. Comparing this market's odds to traditional sportsbook lines can reveal where public perception differs, though both sources offer valuable signals for assessing the match outcome.

On Polymarket, traders set prices by buying and selling outcome shares in an automated market maker system. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The current top outcome reflects the highest probability among available options, with the price representing the collective assessment of all active traders. As new information emerges or trading activity shifts, prices adjust in real time, allowing the market to continuously reprice its confidence in each player's likelihood of victory in this best-of-three matchup.

This market resolves around Jul 3, 2026, once the match concludes and the result is verifiable from credible public sources. The outcome will reflect the winner of the best-of-three series between the two competitors at HomeStory Cup XXIX. Resolution depends on confirmation from tournament officials or widely recognized esports reporting, ensuring accuracy before traders receive their final payouts based on the actual match result.

Several factors could shift odds before the match begins. Recent tournament performances, head-to-head records, and player form in the weeks leading up to HomeStory Cup XXIX may influence trader confidence. Roster changes, public statements about preparation, or unexpected withdrawals could also trigger repricing. Additionally, betting patterns and large trades from experienced predictors often signal new information, causing the market to adjust. Monitoring these catalysts helps traders stay ahead of price movements in this competitive esports prediction market.