TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 9, 1:00 PM EST
Polymarket
This market refers to the StarCraft II match between Lambo and SHIN in the WardiTV Championship Group Stage 2 - Group A, initially scheduled for June 9 at 7:00AM ET. This market will resolve to "Lambo" if Lambo win the match against SHIN. This market will resolve to "SHIN" if SHIN win the match against Lambo. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the StarCraft II match between Lambo and SHIN in the WardiTV Championship Group Stage 2 - Group A, initially scheduled for June 9 at 7:00AM ET. This market will resolve to "Lambo" if Lambo win the match against SHIN. This market will resolve to "SHIN" if SHIN win the match against Lambo. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds on Polymarket often diverge from traditional sportsbook lines because they reflect decentralized trader sentiment rather than bookmaker risk management. Sportsbooks adjust odds to balance liability; prediction markets price based on collective belief about match outcomes. For this Lambo vs SHIN matchup, Polymarket odds may move faster in response to player news or scrim results, while sportsbooks may lag or apply wider margins. Comparing the two venues can reveal arbitrage opportunities and highlight where professional bettors and decentralized traders disagree on the likely winner.
On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. On Polymarket, the Lambo vs SHIN match is priced through an automated market maker or order-book mechanism where traders buy and sell outcome shares. The current price of each outcome reflects its implied probability. Larger trades may experience slippage depending on liquidity depth. As the match approaches Jun 9, 2026, prices typically converge toward binary resolution. Traders can enter or exit positions at any time before market close, and prices adjust dynamically based on order flow and new information about player performance or tournament developments.
The StarCraft II: Lambo vs SHIN (BO3) - WardiTV Championship Group Stage 2 - Group A market resolves on Jun 9, 2026 following the completion of the match. The outcome is determined by the official result of the best-of-three series as recorded by WardiTV and the championship organizers. Once the match concludes and the winner is confirmed, the market settles according to the predetermined resolution criteria. Traders holding shares in the winning outcome receive their payout, while losing positions expire worthless.
Several factors could shift odds for the Lambo vs SHIN matchup before Jun 9, 2026. Recent tournament results, player roster changes, or injury announcements affecting either competitor would trigger immediate repricing. Scrim results or practice footage shared by the community may influence trader confidence. Meta shifts in StarCraft II strategy or balance patches could favor one player's playstyle over the other. Commentary from casters, analyst predictions, or betting activity from known professional players can also move prices. Any statement from the players themselves about preparation or confidence levels may sway market sentiment significantly.