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$134.2b

24H VOL:

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$1,434,646,834

406,019

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StarCraft II: Elazer vs sebesdes (BO3) - HomeStory Cup XXIX Group B
polymarket

Who will win the Elazer vs sebesdes match?

Volume:
$1,759

Map 1 Winner

 - Polymarket

Map 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 3, 2026

Closed: Jul 3, 8:45 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$1,123
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

100%
Yes 100¢No 0¢
48.9¢
N/A
$185
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: Elazer (-1.5) vs sebesdes (+1.5)

100%
Yes 100¢No 0¢
97.9¢
N/A
$163
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
11.9¢
N/A
$123
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$163
N/A
N/A
N/A
Settled
Yes
Total markets: 5

Description

This market refers to the StarCraft II match between Elazer and sebesdes in the HomeStory Cup XXIX Group B, initially scheduled for July 3 at 4:45PM ET. This market will resolve to "Elazer" if Elazer win the match against sebesdes. This market will resolve to "sebesdes" if sebesdes win the match against Elazer. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the StarCraft II match between Elazer and sebesdes in the HomeStory Cup XXIX Group B, initially scheduled for July 3 at 4:45PM ET. This market will resolve to "Elazer" if Elazer win the match against sebesdes. This market will resolve to "sebesdes" if sebesdes win the match against Elazer. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the Elazer vs sebesdes StarCraft II match displays real-time odds and price movements as traders buy and sell shares tied to the outcome. You can monitor how the market perceives each player's chances throughout the Best of 3 series at HomeStory Cup XXIX Group B. The interface shows historical price data, allowing you to track shifts in sentiment as new information emerges. Volume metrics help you gauge liquidity and trading activity around this matchup, giving insight into how confident the prediction market community is about the result.

Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and protect their margin, while prediction markets aggregate the beliefs of traders risking real capital. For esports matchups like this one, prediction markets can sometimes offer sharper pricing because traders have direct financial exposure to accuracy. Comparing this market's odds to major sportsbooks can reveal whether the crowd is pricing in factors that conventional oddsmakers may have overlooked or weighted differently.

On Polymarket, traders set prices by buying and selling outcome shares in an automated market maker system. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Each outcome has a price between 0 and 1 reflecting the collective probability estimate. When more traders believe Elazer will win, they purchase Elazer shares, pushing that price upward and the opposing outcome downward. Conversely, confidence in sebesdes strengthens that side's price. The spread between outcomes tightens or widens based on new information, player form, and betting flow, creating a dynamic price discovery mechanism that updates continuously until the match concludes.

This market resolves around Jul 4, 2026, once the HomeStory Cup XXIX Group B match between the two players concludes and the result is verifiable from credible public sources. The outcome hinges on who wins the best-of-three series under the tournament's official rules and format. Traders holding shares in the winning outcome receive their payout once the event is confirmed and the platform processes settlement. Until that point, prices may fluctuate based on live match developments, player performance, and community sentiment.

Several factors could shift prices before the match begins or during play. Recent tournament results, map pool announcements, and player form leading up to HomeStory Cup XXIX may trigger trading activity. Live match developments—such as early series momentum, map selection outcomes, or in-game decision-making—often cause sharp price swings as traders update their expectations. News about player health, technical issues, or roster changes could also influence odds. Additionally, community commentary and expert analysis shared on esports platforms may sway trader sentiment, causing this market to reprice as new information surfaces.