TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

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Kalshi:

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StarCraft II: Cure vs SKillous (BO5) - WardiTV Championship Playoffs
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StarCraft II: Cure vs SKillous (BO5) - WardiTV Championship Playoffs

Volume:
$651

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 25, 2026

Closed: Jun 19, 1:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.9¢
N/A
$260
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
19¢
N/A
$101
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
19¢
N/A
$56
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: Cure (-1.5) vs SKillous (+1.5)

100%
Yes 100¢No 0¢
19¢
N/A
$56
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Winner

100%
Yes 100¢No 0¢
19¢
N/A
$56
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: Cure (-2.5) vs SKillous (+2.5)

100%
Yes 100¢No 0¢
19¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 3.5 Games

0%
Yes 0¢No 100¢
—
N/A
$37
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

0%
Yes 0¢No 100¢
—
N/A
$35
N/A
N/A
N/A
Settled
Yes
polymarket

Map 4 Winner

50%
Yes 50¢No 99¢
98¢
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 9

Description

This market refers to the StarCraft II Upper bracket round 1 match between Cure and SKillous in the WardiTV Championship Playoffs, initially scheduled for June 19 at 7:00AM ET. This market will resolve to "Cure" if Cure win the match against SKillous. This market will resolve to "SKillous" if SKillous win the match against Cure. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the StarCraft II Upper bracket round 1 match between Cure and SKillous in the WardiTV Championship Playoffs, initially scheduled for June 19 at 7:00AM ET. This market will resolve to "Cure" if Cure win the match against SKillous. This market will resolve to "SKillous" if SKillous win the match against Cure. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the Cure vs SKillous StarCraft II match displays real-time odds and historical price movements across available outcomes. Traders can monitor current probabilities, recent trading activity, and liquidity depth for each possible result. The interface shows how market participants are pricing the likelihood of different match outcomes, updated continuously as new trades execute. This live data helps bettors assess consensus expectations and identify shifts in sentiment as the event approaches.

Prediction market odds and traditional sportsbook odds often diverge because they reflect different pricing models and participant bases. Sportsbooks set lines to balance liability and profit margins, while prediction markets derive prices from continuous trading among participants with varying information and risk appetites. This market aggregates the collective judgment of traders, which may differ from a sportsbook's opening or closing line. Comparing the two can reveal where public sentiment on this match differs from professional oddsmakers' assessments.

On Polymarket, traders set prices through an automated market maker mechanism where buying and selling pressure directly influences odds. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The top outcome currently reflects strong trader conviction, with prices adjusting in real time as new positions enter or exit. Liquidity and trading volume determine how quickly prices respond to new information. Participants profit by accurately predicting outcomes, creating incentives for informed trading that continuously calibrates market prices toward fair value.

This market resolves around Jun 19, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result will reflect the actual match conclusion as documented by official tournament sources and esports media coverage. Until that point, traders can adjust positions based on pre-match analysis, player form, and any breaking news. Resolution timing depends on when the match concludes and results are officially published.

Key catalysts include player roster announcements, recent tournament results, and head-to-head performance history. Injury or availability updates for either competitor could shift odds significantly. Pre-match interviews, coaching changes, or strategic meta shifts in the current patch may also influence trader positioning. Social media sentiment, expert predictions, and betting syndicates entering the market can create sudden price movements. Any official delays or format changes announced by the tournament organizers would likewise impact market expectations before settlement.