TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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StarCraft II: Cure vs ByuN (BO5) - RSL Revival Playoffs
polymarket

StarCraft II: Cure vs ByuN (BO5) - RSL Revival Playoffs

Volume:
$2,203

O/U 3.5 Games

 - Polymarket

O/U 3.5 Games - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 21, 2026

Closed: Mar 21, 1:30 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

O/U 3.5 Games

View
100%
Yes 100¢No 0¢
—
N/A
$1,350
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Winner

100%
Yes 100¢No 0¢
—
N/A
$221
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$133
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

100%
Yes 100¢No 0¢
—
N/A
$21
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$212
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: Cure (-2.5) vs ByuN (+2.5)

0%
Yes 0¢No 100¢
—
N/A
$157
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$59
N/A
N/A
N/A
Settled
No
polymarket

Map 4 Winner

0%
Yes 0¢No 100¢
—
N/A
$28
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: Cure (-1.5) vs ByuN (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$22
N/A
N/A
N/A
Settled
No
Total markets: 9

Description

This market refers to the StarCraft II Upper bracket quarterfinal 2 match between Cure and ByuN in the RSL Revival Playoffs, initially scheduled for March 21 at 7:30AM ET. This market will resolve to "Cure" if Cure win the match against ByuN. This market will resolve to "ByuN" if ByuN win the match against Cure. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.