TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 5, 9:58 AM EST
Polymarket
In the upcoming J2 League game between Sagan Tosu and Tegevajaro Miyazaki, scheduled for September 5, 2026 at 6:00 AM ET: This market will resolve to "Sagan Tosu" if Sagan Tosu score more goals than Tegevajaro Miyazaki in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Sagan Tosu and Tegevajaro Miyazaki score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Tegevajaro Miyazaki" if Tegevajaro Miyazaki score more goals than Sagan Tosu in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 24 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50.
In the upcoming J2 League game between Sagan Tosu and Tegevajaro Miyazaki, scheduled for September 5, 2026 at 6:00 AM ET: This market will resolve to "Sagan Tosu" if Sagan Tosu score more goals than Tegevajaro Miyazaki in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Sagan Tosu and Tegevajaro Miyazaki score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Tegevajaro Miyazaki" if Tegevajaro Miyazaki score more goals than Sagan Tosu in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 24 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50.
On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. On Polymarket, traders actively set the price through their bets, which determines the current odds for this market. The platform’s pricing mechanism adjusts continuously based on buying and selling activity, reflecting the collective assessment of participants about which team is more likely to win, lose, or draw in the second half. Large trades or shifts in sentiment can cause rapid changes in the market’s implied probability.
This market resolves around Sep 5, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result is determined solely by the official match records for the second half performance of both teams, and the market will close as soon as that information is widely and reliably reported.
Injuries to key players, tactical changes by coaches, or shifting weather conditions could all influence this market as the match approaches. Additionally, any significant betting trends or large trades on Polymarket may cause price movements, reflecting changing perceptions of which team is favored for the second half result. Media analysis and pre-match commentary can also impact sentiment and drive volume shifts.