TOTAL VOLUME:

$134.1b

24H VOL:

$141,541,542

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,440,096,988

406,065

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events

MATCHED EVENTS:

2,692

PLATFORM COVERAGE:

5

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Kalshi:

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Rocket League: Vitality vs Spacestation Gaming (BO5) - RLCS Major Boston Group C
polymarket

Rocket League: Vitality vs Spacestation Gaming (BO5) - RLCS Major Boston Group C

Volume:
$7,872

Game 3 Winner

 - Polymarket

Game 3 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 19, 2026

Rocket League: Vitality vs Spacestation Gaming - Game 3 Winner

100%chance
Amount

$

Trade on
polymarket

Trade on Polymarket

At 100¢ buys you 100 shares | Odds: 100% Total Payout: $100 | Net Profit: $0 Multiplier: 1.00x | ROI: 0% | APY: N/A Illiquid market
You will be redirected to the platform to complete this trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 3 Winner

100%
Yes 100¢No 0¢
—
N/A
$1,013
0%
N/A
N/A
N/A
polymarket

Game Handicap: VIT (-1.5) vs Spacestation Gaming (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$1,013
0%
N/A
N/A
N/A
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$1,009
0%
N/A
N/A
N/A
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$1,009
0%
N/A
N/A
N/A
polymarket

Game Handicap: VIT (-2.5) vs Spacestation Gaming (+2.5)

100%
Yes 100¢No 0¢
—
N/A
$982
0%
N/A
N/A
N/A
polymarket

Match Winner

100%
Yes 100¢No 0¢
—
N/A
$496
0%
N/A
N/A
N/A
polymarket

O/U 4.5 Games

0%
Yes 0¢No 100¢
—
N/A
$1,182
0%
N/A
N/A
N/A
polymarket

O/U 3.5 Games

0%
Yes 0¢No 100¢
—
N/A
$1,167
0%
N/A
N/A
N/A
Total markets: 8

Description

This market refers to the Rocket League match between Vitality and Spacestation Gaming in the RLCS Major Boston Group C, scheduled for February 19 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win the match against Spacestation Gaming. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against Vitality. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.