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OPEN INTEREST:

$1,410,176,180

399,592

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MATCHED EVENTS:

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Rocket League: Virtus.pro vs Bigodes (BO5) - RLCS World Championship Play-In
polymarket

What is the result of Virtus.pro vs Bigodes?

Volume:
$155

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 15, 2026

Closed: Sep 15, 12:44 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
22%
Yes 100¢No 0¢
0.1¢
N/A
$155
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
8%
Yes 100¢No 0¢
19¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 3 Winner

100%
7%
Yes 100¢No 0¢
19¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 4 Winner

50%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

O/U 3.5 Games

0%
75%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

0%
99%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 7

Description

This market refers to the Rocket League Upper bracket quarterfinal 1 match between Virtus.pro and Bigodes in the RLCS World Championship Play-In, initially scheduled for September 15, 2026 at 12:00 PM ET. This market will resolve to "Virtus.pro" if Virtus.pro win the match against Bigodes. This market will resolve to "Bigodes" if Bigodes win the match against Virtus.pro. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 15, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Rocket League Upper bracket quarterfinal 1 match between Virtus.pro and Bigodes in the RLCS World Championship Play-In, initially scheduled for September 15, 2026 at 12:00 PM ET. This market will resolve to "Virtus.pro" if Virtus.pro win the match against Bigodes. This market will resolve to "Bigodes" if Bigodes win the match against Virtus.pro. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 15, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the Rocket League World Championship market tracks the current odds, price history, and 24-hour trading volume. You can see how the implied probability of each outcome changes over time, as well as the total volume traded in this market, currently at $145 and $123 in the last 24 hours. This provides a real-time view of where traders are placing their bets on the Virtus.pro versus Bigodes matchup in the RLCS World Championship Play-In.

Typically, prediction market odds reflect the wisdom of the crowd and can differ from traditional sportsbook odds. Sportsbooks often set initial lines based on expert analysis and incorporate a margin for profit, while this market allows traders to collectively assess the probabilities. If a significant discrepancy exists between this market and sportsbook lines, it could indicate differing opinions on the likely outcome of the Virtus.pro and Bigodes series. It’s common to see prediction markets move faster to incorporate new information than sportsbooks.

On Polymarket, this market is priced through a continuous auction mechanism where traders buy and sell shares representing their belief in the outcome of the Rocket League World Championship match. The price of these shares directly reflects the implied probability of that outcome. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. As more traders participate and new information becomes available, the price will fluctuate, providing a dynamic assessment of the potential for either Virtus.pro or Bigodes to win the best-of-five series. The current volume indicates strong interest in this event.

This market resolves around Sep 15, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the Rocket League: Virtus.pro vs Bigodes (BO5) match in the RLCS World Championship Play-In. The winning team, as determined by the official tournament organizers, will dictate the outcome of this market. Traders should monitor official sources for the final results to understand when and how the market settles.

Several factors could influence the price of shares in this market before resolution. Any news regarding team rosters, player form, or strategic changes could significantly impact trader sentiment. Unexpected announcements about player health or potential disruptions to the tournament schedule could also cause movement. Additionally, in-game performance during the series itself, such as early wins or dominant plays by either Virtus.pro or Bigodes, will likely lead to shifts in the market as traders react to the unfolding events.