TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

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Kalshi:

61%

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Rocket League: NRG Esports vs TSM (BO5) - Esports World Cup Group A
polymarket

Rocket League: NRG Esports vs TSM (BO5) - Esports World Cup Group A

Volume:
$1,646

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 12, 2026

Closed: Aug 12, 1:26 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
0%
92%
Yes 0¢No 100¢
—
N/A
$1,551
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
80%
Yes 0¢No 100¢
—
N/A
$95
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
59%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 3 Winner

100%
8%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 4 Winner

0%
73%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 3.5 Games

100%
4%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

0%
76%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: NRG (-1.5) vs TSM (+1.5)

0%
76%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: NRG (-2.5) vs TSM (+2.5)

0%
76%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 9

Description

This market refers to the Rocket League Upper bracket quarterfinal 4 match between NRG Esports and TSM in the Esports World Cup Group A, initially scheduled for August 12 at 10:20AM ET. This market will resolve to "NRG Esports" if NRG Esports win the match against TSM. This market will resolve to "TSM" if TSM win the match against NRG Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Rocket League Upper bracket quarterfinal 4 match between NRG Esports and TSM in the Esports World Cup Group A, initially scheduled for August 12 at 10:20AM ET. This market will resolve to "NRG Esports" if NRG Esports win the match against TSM. This market will resolve to "TSM" if TSM win the match against NRG Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the NRG vs TSM Rocket League match market dashboard tracks real-time odds, price fluctuations, and 24-hour volume for the NRG vs TSM Rocket League match market. It shows how traders on the platform are pricing the contest as it unfolds, with updates reflecting market sentiment and betting activity. The dashboard highlights the top outcome probabilities and displays $1,641 in 24-hour volume, giving users insight into where the crowd sees the match heading. This single-venue view isolates Polymarket's unique market dynamics without cross-platform noise.

This market resolves around Aug 12, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result is determined by the official match conclusion at the Esports World Cup, and once the winner of the NRG vs TSM Rocket League BO5 is announced, the market will close and payouts will be processed accordingly.

Key signals that could shift this market include player injuries or roster changes for either team, strategic performance in earlier group-stage matches, and any pre-match analysis from coaches or analysts. Media coverage and fan sentiment leading up to the game can also influence trader behavior. As the match date approaches, any last-minute news or updates about team form, strategy adjustments, or tournament conditions may cause rapid movements in this market as traders react to new information.