TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 25, 10:12 PM EST
Polymarket
This market will resolve according to the winner of the Rocket League Championship Series (RLCS) 2026 World Championship, currently scheduled for September 15 to September 20, 2026. If this tournament is postponed after October 20, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other." If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizers, Epic Games and BLAST (https://esports.rocketleague.com); however, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/rocketleague/Rocket_League_Championship_Series/2026) may also be used.
This market will resolve according to the winner of the Rocket League Championship Series (RLCS) 2026 World Championship, currently scheduled for September 15 to September 20, 2026. If this tournament is postponed after October 20, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other." If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizers, Epic Games and BLAST (https://esports.rocketleague.com); however, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/rocketleague/Rocket_League_Championship_Series/2026) may also be used.
Generally, prediction market odds tend to reflect the collective wisdom of a diverse group of traders, often incorporating information and analysis that may not be immediately reflected in traditional sportsbook odds. While sportsbooks set lines based on their own models and risk assessment, this market allows anyone to participate in setting the probabilities. Discrepancies can arise due to differing opinions, access to information, or simply variations in how each assesses the likelihood of various outcomes. It’s common to see prediction markets outperform traditional forecasts, especially when considering the potential for informed speculation.
This market resolves around Sep 22, 2026, with the outcome confirmed once the winner of the RLCS 2026 World Championship is verifiable from credible public reporting. The resolution will be based on the official results published by the tournament organizers. Traders will be able to claim their winnings based on the final standings and the probabilities reflected in the market prices at the time of resolution. The platform will verify the result and distribute payouts accordingly.
Several factors could significantly impact this market. Major roster changes for leading teams, unexpected tournament upsets in qualifying events, and the performance of teams in other significant competitions leading up to the RLCS 2026 World Championship are all potential catalysts. News regarding player health, coaching staff changes, or even shifts in the meta (the dominant strategies and tactics within the game) could also influence trading activity and shift the odds. Any information that alters perceptions of a team’s competitive advantage could lead to substantial movement in this market.