TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

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VS.

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Rainbow Six Siege: Wildcard Gaming vs Team Secret (BO3) - Six Invitational Playoffs
polymarket

Rainbow Six Siege: Wildcard Gaming vs Team Secret (BO3) - Six Invitational Playoffs

Volume:
$7,850

Game Handicap: Secret (-1.5) vs Wildcard Gaming (+1.5)

 - Polymarket

Game Handicap: Secret (-1.5) vs Wildcard Gaming (+1.5) - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 13, 2026

Game Handicap: Secret (-1.5) vs Wildcard Gaming (+1.5)

100%chance
Amount

$

Trade on
polymarket

Trade on Polymarket

At 100¢ buys you 100 shares | Odds: 100% Total Payout: $100 | Net Profit: $0 Multiplier: 1.00x | ROI: 0% | APY: N/A Illiquid market
You will be redirected to the platform to complete this trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game Handicap: Secret (-1.5) vs Wildcard Gaming (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$1,460
0%
N/A
N/A
N/A
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$3,510
0%
N/A
N/A
N/A
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,567
0%
N/A
N/A
N/A
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$1,200
0%
N/A
N/A
N/A
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$113
0%
N/A
N/A
N/A
Total markets: 5

Description

This market refers to the Rainbow Six Siege match between Wildcard Gaming and Team Secret in the Six Invitational Playoffs, scheduled for February 13 at 8:30AM ET. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against Team Secret. This market will resolve to "Team Secret" if Team Secret win the match against Wildcard Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.