TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 26, 12:30 PM EST
Polymarket
This market refers to the Rainbow Six Siege match between Titan Esports Club and My Queen in the CN League Stage 1 Group Stage, initially scheduled for June 26 at 8:30AM ET. This market will resolve to "Titan Esports Club" if Titan Esports Club win the match against My Queen. This market will resolve to "My Queen" if My Queen win the match against Titan Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Rainbow Six Siege match between Titan Esports Club and My Queen in the CN League Stage 1 Group Stage, initially scheduled for June 26 at 8:30AM ET. This market will resolve to "Titan Esports Club" if Titan Esports Club win the match against My Queen. This market will resolve to "My Queen" if My Queen win the match against Titan Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and lock in profit margins, while prediction markets like this one are driven purely by trader belief and capital allocation. Comparing this market's implied probability to major sportsbooks can reveal where sharp bettors see value. Prediction markets sometimes lead sportsbooks in pricing efficiency, especially for niche esports events where fewer casual bettors participate, making them a useful signal for serious analysts.
On Polymarket, traders set the price by buying and selling outcome shares in an automated market maker. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The current implied probability reflects the ratio of capital committed to each side. As more traders accumulate shares backing one outcome, the price rises; selling pressure moves it lower. This continuous repricing mechanism ensures the market stays responsive to new information, team roster changes, recent match results, and other esports-specific catalysts that might affect the Titan Esports versus My Queen matchup.
This market resolves around Jun 26, 2026, once the Rainbow Six Siege match concludes and the result is verifiable from credible public reporting. The outcome will be confirmed based on which team wins the best-of-three series. Resolution typically occurs within hours of the final game, allowing traders to exit positions quickly. Until that point, prices may shift as new information emerges—team announcements, player performance trends, or bracket updates—that could influence the final result.
Several catalysts could shift prices significantly before resolution. Player roster announcements or last-minute substitutions for either squad would likely trigger sharp repricing. Recent head-to-head match results, map pool updates, or patch changes to Rainbow Six Siege mechanics could alter perceived matchup strength. Team performance in prior league matches and community sentiment on social media also influence trader positioning. Major injuries or roster moves in the days leading up to the fixture may create volatility, especially if they affect a key player's availability or team chemistry.