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24H VOL:

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OPEN INTEREST:

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406,065

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MATCHED EVENTS:

2,692

PLATFORM COVERAGE:

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Rainbow Six Siege: Team Liquid vs Black Dragons e-Sports (BO1) - South America League Stage 1 Group Stage
polymarket
kalshi

Who will win Team Liquid vs Black Dragons e-Sports?

Volume:
$53,469

FaZe Clan

 - Kalshi

FaZe Clan - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 27, 2026

Closed: Jun 28, 5:49 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

FaZe Clan

View
100%
Yes 100¢No 0¢
100¢
N/A
$32,216
N/A
N/A
$25,882
Settled
Yes
polymarket

Match Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$6,843
N/A
N/A
N/A
Settled
Yes
kalshi

Team Liquid

0%
Yes 0¢No 100¢
100¢
N/A
$14,410
N/A
N/A
$9,878
Settled
No
Total markets: 3

Description

This event group covers a Rainbow Six Siege match between Team Liquid and Black Dragons e-Sports in the South America League Stage 1 Group Stage. Polymarket lists the match as Team Liquid vs Black Dragons e-Sports (BO1) scheduled for June 27, 2026 at 3:45 PM ET, while Kalshi references a FaZe Clan vs Team Liquid match scheduled for June 28, 2026 at 5:00 PM EDT. The core issue is that these appear to be different matches with different opponents and dates.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: The two platforms reference different matches: Polymarket specifies Team Liquid vs Black Dragons e-Sports on June 27 at 3:45 PM ET, while Kalshi specifies FaZe Clan vs Team Liquid on June 28 at 5:00 PM EDT. This is a fundamental match identity failure that prevents unified resolution. Additionally, Kalshi's resolution logic (Yes if either team wins) is logically incoherent for a binary match outcome.Hero tip: Do not trade across these platforms assuming they reference the same event. Independently verify the official South America League Stage 1 Group Stage schedule on Liquipedia to confirm which match actually exists, the correct date, and the correct opponents. The Kalshi market may contain a data entry error in either the opponent name or the resolution logic. Request clarification from both platforms before settlement.

Critical divergence points:

  • Polymarket: Team Liquid vs Black Dragons e-Sports (BO1) on June 27, 2026 at 3:45 PM ET. Resolves to the winning team, or 50-50 for cancellations, ties, delays beyond 7 days without completion, or pre-match forfeits. Source: Liquipedia. Quote: 'This market will resolve to Team Liquid if Team Liquid win the match against Black Dragons e-Sports.'
  • Kalshi: FaZe Clan vs Team Liquid on June 28, 2026 at 5:00 PM EDT. Resolves to Yes if FaZe Clan wins OR if Team Liquid wins (logically always Yes). Quote: 'If FaZe Clan wins... then the market resolves to Yes. If Team Liquid wins... then the market resolves to Yes.'
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Rainbow Six Siege match between Team Liquid and Black Dragons e-Sports in the South America League Stage 1 Group Stage, initially scheduled for June 27 at 3:45PM ET. This market will resolve to "Team Liquid" if Team Liquid win the match against Black Dragons e-Sports. This market will resolve to "Black Dragons e-Sports" if Black Dragons e-Sports win the match against Team Liquid. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

Resolution is determined by the outcome of the FaZe Clan vs. Team Liquid Rainbow Six Siege match in the South America League Stage 1 2026, scheduled for June 28, 2026 at 5:00 PM EDT. The market resolves to Yes if either team wins the match.

Frequently asked questions

On Polymarket, traders aggregate real-time odds on the Team Liquid vs Black Dragons match by buying and selling shares, with current pricing reflecting consensus conviction across the prediction market. This cross-platform dashboard surfaces the same underlying question on both Polymarket and Kalshi, allowing you to compare how each community prices the outcome. The aggregated view shows total trading activity and the leading probability estimate, giving you a snapshot of where informed traders stand on this Rainbow Six Siege matchup before the event concludes.

Prediction markets and traditional sportsbooks price events differently. Sportsbooks set odds to balance their book and lock in profit margins, while prediction markets like Polymarket and Kalshi rely on trader consensus—real money flowing toward outcomes believers think are underpriced. This market may show different implied probabilities than major esports sportsbooks because prediction traders often incorporate specialized knowledge, live updates, and team form that sportsbooks lag on. Direct comparison requires converting both formats to implied probability, then assessing which reflects the true likelihood.

Polymarket and Kalshi operate distinct trading mechanisms and attract different trader bases, which naturally produces price divergence. Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Polymarket uses an automated market maker (AMM) model where liquidity pools set prices algorithmically, while Kalshi uses order-book matching. Trader demographics, risk appetite, and platform-specific incentives also vary—one platform may have deeper esports expertise or higher participation from South America League followers. These structural differences mean the same match can trade at slightly different implied probabilities, creating arbitrage opportunities for sharp traders.