TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 10, 3:18 PM EST
Polymarket
This market refers to the Rainbow Six Siege match between Shopify Rebellion and For Fun Esports in the North America League Stage 2 Group Stage, initially scheduled for September 10, 2026 at 2:00 PM ET. This market will resolve to "Shopify Rebellion" if Shopify Rebellion win the match against For Fun Esports. This market will resolve to "For Fun Esports" if For Fun Esports win the match against Shopify Rebellion. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 10, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Rainbow Six Siege match between Shopify Rebellion and For Fun Esports in the North America League Stage 2 Group Stage, initially scheduled for September 10, 2026 at 2:00 PM ET. This market will resolve to "Shopify Rebellion" if Shopify Rebellion win the match against For Fun Esports. This market will resolve to "For Fun Esports" if For Fun Esports win the match against Shopify Rebellion. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 10, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Often, prediction market odds reflect a wisdom-of-the-crowd perspective that differs from traditional sportsbooks. Sportsbooks set lines based on their own models and to balance action, while this market is driven by traders directly expressing their beliefs about the likelihood of each outcome. Discrepancies can arise due to differing information, biases, or simply the dynamics of how each type of market operates. It’s common to see this market react quickly to new information or shifts in public opinion, potentially leading to odds that diverge from those found at sportsbooks.
On Polymarket, this market is priced through a continuous auction mechanism where traders buy and sell shares representing their belief in the likelihood of a particular outcome. The price of these shares directly reflects the implied probability of that outcome occurring. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. As more traders participate and express their views, the price adjusts to reflect the collective wisdom of the crowd. Currently, the market indicates a certain level of confidence in one team, but this can change rapidly based on new information or trading activity.
This market resolves around Sep 11, 2026, with the outcome confirmed once the result of the Rainbow Six Siege match between Shopify Rebellion and For Fun Esports is verifiable from credible public reporting. The team that wins the best-of-one series will be declared the winner, and that result will determine the settlement of this market. Traders should monitor official sources for the final match results to understand how this market will be settled.
Several factors could influence the price of this market before resolution. Any news regarding player form, team strategies, or potential roster changes for either Shopify Rebellion or For Fun Esports could significantly shift trader sentiment. Unexpected announcements about map picks or bans could also play a role. Furthermore, general shifts in the competitive Rainbow Six Siege landscape, or even broader esports news, could indirectly impact trading activity and move this market. Monitoring these signals is key to understanding potential price fluctuations.