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Rainbow Six Siege: SCARZ vs KINOTROPE gaming (BO1) - Asia Pacific League APAC North - Stage 1 Group Stage
polymarket

Rainbow Six Siege: SCARZ vs KINOTROPE gaming (BO1) - Asia Pacific League APAC North - Stage 1 Group Stage

Volume:
$324

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 12, 2026

Closed: Jun 12, 1:00 PM EST

polymarket

Polymarket

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Outcome
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Chance %
Price
Spread
Liquidity
Volume
24h
7d
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Ends in
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Match Winner

View
0%
Yes 0¢No 100¢
—
N/A
$324
N/A
N/A
N/A
Settled
Yes
Total markets: 1

Description

This market refers to the Rainbow Six Siege match between SCARZ and KINOTROPE gaming in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 12 at 7:00AM ET. This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Rainbow Six Siege match between SCARZ and KINOTROPE gaming in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 12 at 7:00AM ET. This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

Prediction market odds on Polymarket often diverge from traditional sportsbook odds because they reflect real-time crowd sentiment and continuous trading rather than fixed lines set by oddsmakers. Sportsbooks typically adjust odds more slowly and incorporate margin, whereas prediction markets update instantly as new information surfaces—roster changes, recent team performance, or player availability. For this SCARZ versus KINOTROPE match, comparing Polymarket probabilities to major esports sportsbooks can reveal whether the crowd is pricing in factors bookmakers have not yet fully reflected. Prediction markets tend to be more efficient at incorporating breaking news in the hours before a match.

The Rainbow Six Siege: SCARZ vs KINOTROPE gaming market resolves on Jun 12, 2026 following the conclusion of the Asia Pacific League APAC North Stage 1 Group Stage best-of-one match. Resolution is determined by the official result announced by the league and verified through reliable esports data sources. The winning team's outcome will be marked correct, and all positions will settle accordingly. Traders should monitor official league communications and team announcements in the final hours before the match to ensure they have the latest information on roster confirmations or any last-minute changes that could affect the outcome.

Several catalysts could shift odds for the SCARZ versus KINOTROPE match before Jun 12, 2026. Roster announcements—such as player substitutions, injuries, or lineup confirmations—often trigger sharp price moves. Recent tournament results or scrim performance leaks can signal team momentum or form. Meta shifts in Rainbow Six Siege patch notes may favor one team's playstyle over the other. Coach or tactical adjustments revealed in interviews or social media can influence trader confidence. Additionally, head-to-head history, map pool compatibility, and any public statements from players about preparation or confidence levels may prompt repricing as the match approaches.