TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 7, 9:45 PM EST
Polymarket
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 2 match between Rebels Gaming and Geekay Esports in the Europe MENA League Stage 1 Playoffs, initially scheduled for July 7 at 3:00PM ET. This market will resolve to "Rebels Gaming" if Rebels Gaming win the match against Geekay Esports. This market will resolve to "Geekay Esports" if Geekay Esports win the match against Rebels Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 2 match between Rebels Gaming and Geekay Esports in the Europe MENA League Stage 1 Playoffs, initially scheduled for July 7 at 3:00PM ET. This market will resolve to "Rebels Gaming" if Rebels Gaming win the match against Geekay Esports. This market will resolve to "Geekay Esports" if Geekay Esports win the match against Rebels Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and lock in profit margins, while prediction markets are driven purely by trader belief and financial risk. This market may show materially different implied probabilities than major esports betting sites, especially if one venue has sharper information or different liquidity. Comparing both can reveal where consensus is strongest or where outlier views persist.
This market resolves around Jul 8, 2026, once the best-of-three match concludes and the winner is verifiable from credible public sources. The outcome is determined by which team wins the series under the official Europe MENA League Stage 1 Playoffs ruleset. Resolution occurs after the final game is played and results are confirmed by the league or tournament organizers. Traders should monitor official league announcements and broadcast coverage for real-time updates.
Key catalysts include roster changes, recent team performance in qualifying rounds, head-to-head map statistics, and player form leading into the playoffs. In-game momentum during the series itself—such as a team winning the first map decisively—often triggers sharp repricing. Injury or unavailability of star players, coaching adjustments, or surprise strategy shifts can also shift trader conviction. Live betting activity during the match may amplify volatility as new information becomes public.