TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 10, 2:25 PM EST
Polymarket
This market refers to the Rainbow Six Siege match between PSYKN Company and Weibo Gaming in the Asia Pacific League Asia - Stage 1 Group Stage, initially scheduled for June 10 at 8:00AM ET. This market will resolve to "PSYKN Company" if PSYKN Company win the match against Weibo Gaming. This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against PSYKN Company. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds on Polymarket often diverge from traditional sportsbook lines because they reflect real-time trader sentiment rather than bookmaker risk management. Sportsbooks typically adjust odds to balance liability, while prediction markets aggregate distributed beliefs from many participants. For this PSYKN versus Weibo matchup, comparing Polymarket implied probabilities to major esports sportsbooks reveals whether the crowd is more or less confident than professional oddsmakers. Prediction markets tend to be more efficient at incorporating late-breaking roster changes or scrim results that sportsbooks may lag on.
The market resolves after the PSYKN Company versus Weibo Gaming best-of-one match concludes on Jun 10, 2026. Resolution is determined by the official result recorded by the Asia Pacific League Asia organizers. The winning team's outcome receives full payout, while the losing team's outcome expires worthless. Markets typically resolve within hours of the match ending, once the official broadcast confirms the final score and winner.
Key catalysts include roster announcements or player substitutions from either PSYKN or Weibo prior to the match. Recent scrim results, map pool updates, or balance patches to Rainbow Six Siege mechanics can shift trader expectations. Performance in earlier group stage matches may reveal form or meta adaptation. Injury or visa delays affecting key players would trigger sharp repricing. Social media hints about team preparation, coaching changes, or tactical innovations also influence market sentiment. Any official statement from either organization about readiness or confidence can move odds significantly before the match begins.