TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 28, 10:25 AM EST
Polymarket
This market refers to the Rainbow Six Siege match between POZY and Titan Esports Club in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 5:00AM ET. This market will resolve to "POZY" if POZY win the match against Titan Esports Club. This market will resolve to "Titan Esports Club" if Titan Esports Club win the match against POZY. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Rainbow Six Siege match between POZY and Titan Esports Club in the CN League Stage 1 Group Stage, initially scheduled for June 28 at 5:00AM ET. This market will resolve to "POZY" if POZY win the match against Titan Esports Club. This market will resolve to "Titan Esports Club" if Titan Esports Club win the match against POZY. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance liability and profit, while prediction markets like this one aggregate trader beliefs through continuous price discovery. For esports events, prediction markets may react faster to roster changes, recent performance, or community sentiment than conventional bookmakers. Comparing this market's implied probability to sportsbook spreads can reveal whether one venue undervalues or overvalues the likelihood of the series going to three games.
On Polymarket, traders set the price of this market through an automated market maker mechanism, where buying and selling pressure directly moves the odds. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The current implied probability for Games Total: O/U 2.5 reflects the aggregate conviction of all participants trading the contract. As new information emerges—team roster updates, recent match results, or injury reports—traders adjust their positions, causing the price to shift in real time. This continuous repricing ensures the market remains responsive to changing expectations about match duration.
This market resolves around Jun 28, 2026, once the POZY vs Titan Esports Club best-of-three series concludes and the final game count is verified against credible public sources. The outcome hinges on whether the match ends in two games or extends to a third. Resolution occurs after the event is officially completed and confirmed through reliable esports reporting or the league's official records, ensuring accuracy and preventing disputes.
Several catalysts could shift odds before resolution. Team roster announcements, player substitutions, or last-minute lineup changes can alter perceived competitive balance. Recent head-to-head records, performance trends in the CN League, and community analysis of team strategies all influence trader sentiment. Equipment issues, scheduling delays, or map selection announcements may also trigger repricing. Additionally, live match momentum—early round wins or dominant map performances—could prompt traders to adjust their positions on whether the series will be decided quickly or go the distance.