TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
Rainbow Six Siege: Ninjas in Pyjamas vs INTZ (BO1) - South America League Stage 1 Group Stage
polymarket

Who will win Ninjas in Pyjamas vs INTZ?

Volume:
$1,675

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 4, 2026

Closed: Jul 4, 8:30 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
0%
Yes 0¢No 100¢
—
N/A
$1,675
N/A
N/A
N/A
Settled
Yes
Total markets: 1

Description

This market refers to the Rainbow Six Siege match between Ninjas in Pyjamas and INTZ in the South America League Stage 1 Group Stage, initially scheduled for July 4 at 2:30PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against INTZ. This market will resolve to "INTZ" if INTZ win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Rainbow Six Siege match between Ninjas in Pyjamas and INTZ in the South America League Stage 1 Group Stage, initially scheduled for July 4 at 2:30PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against INTZ. This market will resolve to "INTZ" if INTZ win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the Ninjas in Pyjamas vs INTZ match displays real-time odds and price movements as traders buy and sell shares tied to the match outcome. You can monitor the current probability assigned to each potential result, track historical price trends, and view trading activity. The interface shows how market sentiment shifts as new information emerges about team form, roster changes, or other competitive factors. This live data helps traders gauge consensus expectations and identify opportunities before the event concludes.

Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and lock in profit margins, while prediction markets are driven purely by trader belief and capital allocation. This market may price outcomes differently than major sportsbooks, especially if professional bettors and casual traders on Polymarket hold distinct views on the Rainbow Six Siege matchup. Comparing the two can reveal where consensus differs and highlight potential value or risk.

This market resolves around Jul 5, 2026, once the match concludes and the result is verifiable from credible public reporting. The outcome is determined by the final score and winner of the best-of-one Rainbow Six Siege contest between the two teams in the South America League Stage 1 Group Stage. Resolution occurs after the event is officially confirmed, ensuring accuracy before payouts are distributed to winning traders.

Several factors could shift odds before the match begins. Roster announcements, player injuries, or last-minute lineup changes for either team would likely trigger repricing. Recent tournament results, head-to-head records, and performance trends in regional qualifiers also influence trader sentiment. Map selection and bans, if announced in advance, could reveal strategic advantages. Media coverage highlighting team form or coaching changes may sway perception. Any official statement from team management or league updates regarding the fixture could prompt significant market movement as traders reassess their positions.