TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 9, 10:10 AM EST
Polymarket
This market refers to the Rainbow Six Siege match between Man eSports LFO and Shaiikademy in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 9 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against Shaiikademy. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds on Polymarket reflect real-time trader consensus rather than traditional sportsbook pricing. Sportsbooks typically employ fixed odds set by oddsmakers and adjusted for liability, while prediction markets derive prices from continuous buy-sell activity among participants. For this Man eSports LFO versus Shaiikademy match, the prediction market may react faster to roster changes, scrim results, or recent team performance updates than conventional sportsbooks. Comparing the two venues can reveal where informed esports traders see value relative to traditional bookmaker lines.
On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. On Polymarket, the Man eSports LFO versus Shaiikademy match is priced through an automated market maker or order-book mechanism where traders buy and sell outcome shares. The current implied probability for each team reflects the ratio of capital allocated to that outcome. As traders place orders, the price adjusts to balance supply and demand. You can view the bid-ask spread, recent trade history, and cumulative volume to gauge liquidity and conviction around each possible result in this Asia Pacific League Oceania Stage 1 Group Stage encounter.
The market resolves on Jun 9, 2026, following the completion of the Man eSports LFO versus Shaiikademy best-of-one match in the Asia Pacific League Oceania Stage 1 Group Stage. Resolution occurs once the official match result is confirmed and reported by the league or event organizer. The outcome is determined by which team wins the single map played in this encounter. After resolution, traders' positions settle according to the final result, and the market closes.
Key catalysts for price movement include roster announcements or player substitutions for either team, recent scrim performance leaks, map pool strategy reveals, and head-to-head historical matchup data. Injury or availability updates for key players can shift odds significantly. Pre-match interviews or coach statements about preparation may influence trader sentiment. Live-stream chat sentiment and community predictions can also drive late trading activity. Additionally, any official league communications about format changes or scheduling adjustments could impact perceived match difficulty and team preparation time before the Jun 9, 2026 resolution.