TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Rainbow Six Siege: M80 vs Wildcard Gaming (BO3) - North America League Stage 1 Playoffs
kalshi
polymarket

Who will win M80 vs Wildcard Gaming?

Volume:
$78,179

Wildcard Gaming

 - Kalshi

Wildcard Gaming - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 16, 2026

Closed: Jul 16, 12:59 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Wildcard Gaming

View
100%
Yes 100¢No 0¢
100¢
N/A
$34,539
N/A
N/A
$23,010
Settled
Yes
kalshi

M80

0%
Yes 0¢No 100¢
100¢
N/A
$32,932
N/A
N/A
$24,122
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$7,070
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$3,434
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$123
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: M80 (-1.5) vs Wildcard Gaming (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$70
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$11
N/A
N/A
N/A
Settled
Yes
Total markets: 7

Description

This event group covers a Rainbow Six Siege best-of-three match between M80 and Wildcard Gaming in the North America League Stage 1 Playoffs Upper bracket final, scheduled for July 16, 2026 at 11:00 AM ET. Markets span individual game winners (Game 1, Game 2), overall match winner, games total over/under 2.5, and game handicap outcomes.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All Polymarket and Kalshi markets align on the same primary resolution source (Liquipedia), fallback logic (credible reporting with video evidence), and edge case handling (cancellation, delay beyond 7 days, incomplete games, and forfeit scenarios).Primary resolution logic: Official Liquipedia Rainbow Six Siege page (https://liquipedia.net/rainbowsix/Main_Page); if results not published within 2 hours of match conclusion, consensus of credible reporting with video evidence.

Core resolution logic:

  • Match winner resolves to the team that wins the best-of-three series (first to 2 games).
  • Individual game winners (Game 1, Game 2) resolve based on the outcome of that specific game if completed.
  • Games total (O/U 2.5) resolves Over if 3+ games are played, Under if fewer than 3 games are played; forfeits/disqualifications/walkovers count toward total if match is completed.
  • Game handicap (M80 -1.5 vs Wildcard +1.5) resolves to M80 if M80 wins 2+ more games than Wildcard; otherwise resolves to Wildcard. Forfeits/disqualifications/walkovers count toward handicap if match is completed.
  • Team name discrepancies are resolved by identifying the underlying real-world team; abbreviations, alternate spellings, sponsor tags, and minor formatting differences are treated as the same team if unambiguous.

Edge cases & clarifications:

  • Match Cancellation or No-Play Beyond 7 Days: If the match is canceled entirely or delayed beyond 7 days from July 16, 2026 without play beginning, all markets resolve 50-50.
  • Incomplete Individual Game: If Game 1 or Game 2 begins but is not completed and no winner is determined, that game market resolves 50-50. If a game is completed with a winner, it resolves based on that completed game.
  • Forfeit, Disqualification, or Walkover Before Play: If the match ends due to forfeit, disqualification, or walkover before any play begins, the overall match market resolves 50-50. However, if play has begun and one team forfeits mid-series, the match resolves to the winning team.
  • Forfeit of Clinching Game: If the clinching game (Game 2 or Game 3) is forfeited, the match is treated as completed and resolves to the team that clinched; games total and handicap markets count this as a completed match.
  • Tie or Unresolved Outcome: If the match ends in a tie or no winner can be determined, all markets resolve 50-50.
Timing: Resolution occurs upon official publication by Liquipedia within 2 hours of match conclusion, or via credible consensus reporting with video evidence if Liquipedia does not publish within that window. Markets settle immediately upon confirmation of the final result.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Rainbow Six Siege Upper bracket final match between M80 and Wildcard Gaming in the North America League Stage 1 Playoffs, initially scheduled for July 16 at 11:00AM ET. This market will resolve to "M80" if M80 win the match against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against M80. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

Resolution depends on the outcome of the full North America League Stage 1 2026 R6 match scheduled for July 16, 2026 at 11:00 AM EDT. If the match is postponed and not completed within 48 hours of the scheduled start time, cancelled before play begins, or forfeited before any play occurs, the market resolves to fair market price. If the match begins and is subsequently forfeited, resolution follows the official result published by the governing body or tournament organizer.

Frequently asked questions

The M80 vs Wildcard Gaming match dashboard aggregates prediction market prices across Polymarket and Kalshi, allowing traders to monitor real-time odds on the outcome of this best-of-three Rainbow Six Siege matchup. Both venues price the same event independently, creating a cross-platform view of how the market perceives each team's chances. The dashboard displays current implied probabilities, historical price movements, and trading volume across both platforms, helping participants compare consensus sentiment and identify pricing discrepancies before the match begins.

Prediction markets and traditional sportsbooks price events through different mechanisms. Sportsbooks set odds based on internal models and manage risk through margin; prediction markets aggregate trader beliefs through continuous price discovery. This market reflects what thousands of independent traders believe will happen, often incorporating real-time information faster than sportsbooks adjust their lines. Prediction market prices can diverge from sportsbook odds due to different liquidity levels, trader composition, and risk appetite, making them a useful secondary reference for assessing true implied probability.

Key catalysts include roster changes or player injuries announced before the match, recent head-to-head results and map pool analysis, and team performance in earlier playoff rounds. Betting syndicates and esports analysts often publish pre-match breakdowns that can shift trader sentiment. Live map bans and early round outcomes during the series itself will drive sharp repricing, especially if an underdog takes an early lead. Social media momentum, coach statements, and betting line movements from major sportsbooks can also trigger significant price swings as new information reaches the market.