TOTAL VOLUME:
$134.2b
24H VOL:
$126,590,312
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,439,516,703
404,175
Markets across
30,277
events
MATCHED EVENTS:
2,685
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 12, 3:49 PM EST
Kalshi
This event group covers a best-of-one Rainbow Six Siege match between LOS and Team Liquid in the South America League Stage 1 Group Stage, originally scheduled for July 12, 2026 at 2:30 PM ET. Both Polymarket and Kalshi have created prediction markets on the outcome of this match, with resolution tied to official Liquipedia records.
This market refers to the Rainbow Six Siege match between LOS and Team Liquid in the South America League Stage 1 Group Stage, initially scheduled for July 12 at 2:30PM ET. This market will resolve to "LOS" if LOS win the match against Team Liquid. This market will resolve to "Team Liquid" if Team Liquid win the match against LOS. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is determined by the outcome of the South America League Stage 1 2026 Rainbow Six Siege match between Team Liquid and LOS scheduled for July 12, 2026 at 2:30 PM EDT. The market resolves to Yes for whichever team wins the match.
Polymarket and Kalshi serve different trader demographics and operate under distinct regulatory frameworks, which naturally produces pricing divergence. Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Liquidity distribution, user expertise, and platform-specific incentives all influence how each venue prices the same event. One platform may attract more esports specialists, while the other draws general prediction market participants, leading to different risk assessments. Additionally, order book depth and trading activity vary between venues, so a large trade on one platform may move prices faster than on the other. Monitoring both helps you identify arbitrage opportunities and understand which platform's pricing may be more efficient for this particular matchup.
Several catalysts may shift odds before the fixture kicks off. Roster announcements or player substitutions for either team could signal a change in competitive strength. Recent tournament results, scrim outcomes, or public statements from coaches and analysts often influence trader sentiment. Meta shifts in the game itself—new operator bans, map rotations, or balance patches—can favor one team's playstyle over the other. Injury or availability news, travel delays, or technical issues during the broadcast may also trigger repricing. Additionally, early betting action and sharp money moving into one side can create momentum that draws retail traders, amplifying price movement in this market.