TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Rainbow Six Siege: LOS vs INTZ (BO3) - South America League Kickoff Playoffs
kalshi
polymarket

Rainbow Six Siege: LOS vs INTZ (BO3) - South America League Kickoff Playoffs

Volume:
$7,521

Match Winner

all

2 markets

Polymarket

Kalshi

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 15, 2026

Closed: Apr 14, 11:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$2,835
N/A
N/A
N/A
Settled
Yes
kalshi

INTZ

0%
Yes 0¢No 100¢
—
N/A
$1,811
N/A
N/A
$1,353
Settled
No
kalshi

LOS

100%
Yes 100¢No 0¢
—
N/A
$2,079
N/A
N/A
$1,956
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$483
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$293
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: LOS (-1.5) vs INTZ (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
No
Total markets: 7

Description

This event group covers a Rainbow Six Siege Lower bracket quarterfinal 1 match between LOS and INTZ in the South America League Kickoff Playoffs, scheduled for April 14, 2026 at 5:00 PM EDT. Markets span match winner, individual game winners, games total, and handicap outcomes across Kalshi and Polymarket platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use Liquipedia as primary source with identical fallback procedures, edge case handling for cancellations and delays, and consistent treatment of forfeits and walkovers across match winner and game-level markets.Primary resolution logic: Official Liquipedia Rainbow Six Siege database (https://liquipedia.net/rainbowsix/Main_Page), with consensus credible reporting and video evidence as secondary source if official results not published within 2 hours of match conclusion.

Core resolution logic:

  • Match winner (LOS vs INTZ) resolves to the team winning the best-of-3 series based on official Liquipedia results
  • Individual game winners (Game 1, Game 2) resolve based on the winner of each completed game; incomplete games resolve to 50-50
  • Games Total (O/U 2.5) resolves Over if 3 or more games are played, Under if fewer than 3 games are played; forfeits and walkovers count toward total if match is completed
  • Game Handicap (LOS -1.5 vs INTZ +1.5) resolves to LOS if LOS wins 2 or more games than INTZ; otherwise resolves to INTZ
  • Forfeits, disqualifications, and walkovers occurring before match start resolve match winner to 50-50; if occurring during series, the winning team is credited with the series win

Edge cases & clarifications:

  • Match Cancellation: If match is canceled entirely (not played at all), all markets resolve to 50-50
  • Delay Beyond 7 Days: If match is delayed beyond 7 days from scheduled date (April 14, 2026) without play beginning, all markets resolve to 50-50
  • Incomplete Game: If a specific game (Game 1 or Game 2) is not completed, that game's market resolves to 50-50; series and handicap markets resolve based on completed games only
  • Forfeit During Series: If match begins and one team wins via opponent forfeit/disqualification/walkover during the series, match winner resolves to the winning team; handicap and games total resolve to 50-50 unless the clinching game is forfeited (which counts as completed)
  • Series Tie: If match ends in a tie (not applicable to BO3 format), all markets resolve to 50-50
Timing: Resolution occurs upon match completion and official publication on Liquipedia, or within 2 hours after match conclusion via credible reporting if Liquipedia is delayed. Markets remain open until scheduled match time plus 7 days; if no play begins within this window, resolution to 50-50 is triggered.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.