TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 18, 5:09 AM EST
Kalshi
This event group covers a Rainbow Six Siege Lower bracket semifinal match between Kingzone and All Gamers in the CN League Stage 1 Playoffs, scheduled for July 18, 2026 at 3:00 AM ET. Markets span individual game winners (Game 1, Game 2), overall match winner, total games played, and game handicap outcomes across Polymarket and Kalshi platforms.
This market refers to the Rainbow Six Siege Lower bracket semifinal match between Kingzone and All Gamers in the CN League Stage 1 Playoffs, initially scheduled for July 18 at 3:00AM ET. This market will resolve to "Kingzone" if Kingzone win the match against All Gamers. This market will resolve to "All Gamers" if All Gamers win the match against Kingzone. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is based on the official match result published by the governing body or tournament organizer. If the match is postponed and not completed within 48 hours of the originally scheduled start time, or if it is cancelled before play begins, or if it is forfeited before any play occurs, the market will resolve to the fair market price. If the match begins and is subsequently forfeited, resolution follows the official result as published by the governing body or tournament organizer.
Prediction markets like those tracked here are often more efficient than traditional sportsbooks because they aggregate real-time trader sentiment across many participants with direct financial incentive to price accurately. Sportsbooks set odds to balance their book and manage risk, whereas prediction markets reflect collective belief. This market's odds may move faster in response to roster news, recent performance, or community analysis. For esports events like this one, prediction markets can capture niche expertise that broader sportsbooks may not fully price in, potentially offering sharper lines.
Team roster changes, player substitutions, or injury announcements could shift odds significantly. Recent scrim results, patch updates to the game, or meta shifts in the competitive scene may influence trader positioning. Community analysis and expert commentary on team form leading into playoffs often drive repricing. Betting volume spikes around match day typically increase volatility. Monitor esports news channels and team social media for any developments that could alter expectations about team performance or series outcome before the event concludes.