TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Rainbow Six Siege: HL tauri Esports vs Elevate (BO1) - Asia Pacific League Asia - Stage 1 Group Stage
kalshi
polymarket

Who will win HL tauri Esports vs Elevate?

Volume:
$8,759

FURIA Esports

 - Kalshi

FURIA Esports - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 30, 2026

Closed: Jun 27, 12:39 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

FURIA Esports

View
100%
Yes 100¢No 0¢
100¢
N/A
$6,153
N/A
N/A
$5,672
Settled
Yes
kalshi

LOUD

0%
Yes 0¢No 100¢
100¢
N/A
$1,764
N/A
N/A
$1,673
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$842
N/A
N/A
N/A
Settled
Yes
Total markets: 3

Description

This event group concerns a Rainbow Six Siege match between HL tauri Esports and Elevate in the Asia Pacific League Asia Stage 1 Group Stage, scheduled for June 30 at 7:00 AM ET. The Kalshi platform data appears to reference an unrelated South America League match (LOUD vs. FURIA), creating a critical data integrity issue. The Polymarket data correctly specifies the HL tauri vs. Elevate match with detailed resolution rules.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi platform references an entirely different match (LOUD vs. FURIA, South America League) while Polymarket correctly references HL tauri Esports vs. Elevate (Asia Pacific League). This is a data integrity failure that makes Kalshi's market fundamentally unresolvable for the stated event group.Hero tip: Disregard Kalshi data entirely for this event group. Use only Polymarket resolution rules, which correctly identify the HL tauri vs. Elevate match. Verify match occurrence on Liquipedia before settlement. If Kalshi does not correct the match reference, escalate to platform support before market close.

Critical divergence points:

  • Kalshi: References LOUD vs. FURIA Esports South America League Stage 1 2026 match on Jun 27, 2026 at 12:00 PM EDT. Resolves Yes if FURIA wins OR if LOUD wins (logically contradictory for binary resolution). This is not the HL tauri vs. Elevate Asia Pacific League match stated in the event group name.
  • Polymarket: Correctly specifies HL tauri Esports vs. Elevate Asia Pacific League Asia Stage 1 Group Stage, scheduled June 30 at 7:00 AM ET. Resolves to HL tauri Esports if they win, Elevate if they win, or 50-50 for cancellations, ties, delays beyond 7 days, or pre-match forfeits. Source: Liquipedia with 2-hour fallback to credible reporting.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Rainbow Six Siege match between HL tauri Esports and Elevate in the Asia Pacific League Asia - Stage 1 Group Stage, initially scheduled for June 30 at 7:00AM ET. This market will resolve to "HL tauri Esports" if HL tauri Esports win the match against Elevate. This market will resolve to "Elevate" if Elevate win the match against HL tauri Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If LOUD wins the South America League Stage 1 2026: LOUD vs. FURIA Esports R6 match originally scheduled for Jun 27, 2026 at 12:00 PM EDT, then the market resolves to Yes. If FURIA Esports wins the South America League Stage 1 2026: LOUD vs. FURIA Esports R6 match originally scheduled for Jun 27, 2026 at 12:00 PM EDT, then the market resolves to Yes.

Frequently asked questions

Prediction markets like Polymarket and Kalshi operate on peer-to-peer order books where traders set prices directly, unlike traditional sportsbooks that employ oddsmakers and manage liability. This market reflects live trader conviction on the match outcome without the vig or margin typical of regulated sportsbooks. Prediction market prices often move faster in response to roster changes, scrim results, or injury news because participants trade continuously. For esports events like this one, prediction markets can offer tighter, more reactive odds than sportsbooks, though liquidity and volume vary by platform and event prominence.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics, risk tolerances, and information sets. Kalshi's regulatory structure and user base may price conservatively, while Polymarket's global reach can surface faster-moving esports-native traders. Liquidity depth also differs: if one platform has concentrated volume, large trades move prices more dramatically. Additionally, platform-specific rules around market hours, settlement timelines, and dispute resolution can create arbitrage opportunities. These price gaps typically narrow closer to match resolution as informed traders exploit discrepancies.

Key catalysts include roster announcements, player substitutions, or last-minute lineup changes from either team. Scrim results or recent tournament performance by HL tauri or Elevate can shift trader conviction significantly. Map pool updates or balance patches to Rainbow Six Siege may favor one team's playstyle. Injury reports, visa delays, or travel disruptions could alter competitive readiness. Media coverage, expert predictions, and community sentiment on social platforms also influence market pricing. Any official league statement regarding format changes or scheduling adjustments will trigger repricing across both platforms.