TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 12, 1:00 PM EST
Kalshi
This prediction group concerns a single Rainbow Six Siege match between Fluxo W7M and Imperial Esports in the South America League Stage 2 Group Stage. The markets ask who will win the match, with provisions for cancellations, postponements, and forfeits.
This market refers to the Rainbow Six Siege match between Fluxo W7M and Imperial Esports in the South America League Stage 2 Group Stage, initially scheduled for September 12, 2026 at 12:00 PM ET. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against Imperial Esports. This market will resolve to "Imperial Esports" if Imperial Esports win the match against Fluxo W7M. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 26, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 12, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If Imperial Esports wins the South America League Stage 2 2026: Imperial Esports vs. Fluxo W7M R6 match originally scheduled for Sep 12, 2026 at 12:00 PM EDT, then the market resolves to Yes. If Fluxo W7M wins the South America League Stage 2 2026: Imperial Esports vs. Fluxo W7M R6 match originally scheduled for Sep 12, 2026 at 12:00 PM EDT, then the market resolves to Yes.
Prices on Polymarket and Kalshi can diverge due to several factors. Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform has its own user base, trading fees, and liquidity, which can influence price discovery. Additionally, the volume traded on each platform—currently $10,096 overall—impacts how efficiently information is incorporated into the price. Differences in user risk appetite and interpretation of available information regarding the Fluxo W7M versus Imperial Esports match can also contribute to price discrepancies. These variations present opportunities for arbitrage, where traders attempt to profit from price differences across venues.