TOTAL VOLUME:
$134.1b
24H VOL:
$141,541,542
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,440,096,988
406,065
Markets across
30,522
events
MATCHED EVENTS:
2,692
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 2, 3:19 PM EST
Kalshi
This event group covers a single Rainbow Six Siege match between Five Fears and Wildcard Gaming in the North America League Stage 1 Group Stage, scheduled for July 2, 2026 at 2:00 PM EDT. The match is a best-of-one (BO1) format, and markets across platforms are betting on which team will win.
This market refers to the Rainbow Six Siege match between Five Fears and Wildcard Gaming in the North America League Stage 1 Group Stage, initially scheduled for July 2 at 2:00PM ET. This market will resolve to "Five Fears" if Five Fears win the match against Wildcard Gaming. This market will resolve to "Wildcard Gaming" if Wildcard Gaming win the match against Five Fears. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is determined by the outcome of the Wildcard Gaming vs. Five Fears Rainbow Six Siege match scheduled for July 2, 2026 at 2:00 PM EDT during the North America League Stage 1 2026 season. The market resolves Yes for whichever team wins the match.
Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform operates distinct order-matching engines, fee structures, and user bases, which can create temporary price gaps. Kalshi's regulatory framework and user demographics may attract different trader profiles than Polymarket's global audience. Liquidity concentration also varies—if one platform has deeper order books, prices may reflect fresher information or faster adjustment to news. These differences typically narrow as arbitrageurs exploit spreads, but during low-volume periods or rapid market moves, divergence can persist.
Key catalysts include roster changes or player substitutions announced by either team, recent performance trends in league play, and head-to-head historical matchups. Injury reports or coaching adjustments can shift trader sentiment significantly. Pre-match media coverage, team statements, and scrim results often influence positioning in the final hours. Additionally, broader esports news—such as sponsorship changes or organizational restructuring—may indirectly affect team morale and performance expectations, prompting repricing across both platforms.