TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 12, 12:10 PM EST
Polymarket
This market refers to the Rainbow Six Siege match between FearX and RRX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 12 at 6:00AM ET. This market will resolve to "FearX" if FearX win the match against RRX. This market will resolve to "RRX" if RRX win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Rainbow Six Siege match between FearX and RRX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 12 at 6:00AM ET. This market will resolve to "FearX" if FearX win the match against RRX. This market will resolve to "RRX" if RRX win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds on Polymarket often diverge from traditional sportsbook odds because they reflect real-time crowd sentiment and decentralized pricing rather than bookmaker margins and risk management. Sportsbooks typically build in a vig and adjust lines based on liability, while prediction markets aggregate trader beliefs directly. For this Rainbow Six Siege matchup, comparing Polymarket implied probabilities to major esports sportsbooks can reveal whether the crowd is more or less confident than professional oddsmakers, helping identify potential value or consensus shifts.
Several factors could shift odds for this FearX vs RRX matchup before Jun 12, 2026. Team roster changes, player substitutions, or injury announcements affecting either squad would trigger repricing. Recent tournament results, scrim outcomes, or leaked strategy footage could alter trader confidence. Meta shifts in Rainbow Six Siege or patch updates affecting weapon balance or map dynamics may influence perceived team strength. Betting volume spikes or large trades on one side could also move prices as liquidity adjusts to new positioning ahead of the Stage 1 Group Stage match.