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404,175

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Rainbow Six Siege: FaZe Clan vs Team Liquid (BO3) - Esports World Cup Playoffs
kalshi
polymarket

Rainbow Six Siege: FaZe Clan vs Team Liquid (BO3) - Esports World Cup Playoffs

Volume:
$63,403

FaZe Clan

 - Kalshi

FaZe Clan - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 13, 2026

Closed: Aug 13, 2:49 PM EST

kalshi

Kalshi

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Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

FaZe Clan

View
100%
38%
Yes 100¢No 0¢
100¢
N/A
$28,355
N/A
N/A
$25,292
Settled
Yes
polymarket

Match Winner

100%
40%
Yes 100¢No 0¢
0.1¢
N/A
$7,471
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
43%
Yes 100¢No 0¢
0.1¢
N/A
$5,406
N/A
N/A
N/A
Settled
Yes
kalshi

Team Liquid

0%
39%
Yes 0¢No 100¢
100¢
N/A
$21,752
N/A
N/A
$18,481
Settled
No
polymarket

Game Handicap: FaZe (-1.5) vs Team Liquid (+1.5)

0%
36%
Yes 0¢No 100¢
—
N/A
$214
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
56%
Yes 0¢No 100¢
—
N/A
$205
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
53%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 7

Description

This event group covers the Rainbow Six Siege Quarterfinal 3 match between FaZe Clan and Team Liquid in the Esports World Cup Playoffs, scheduled for August 13 at 1:00PM ET. The markets cover various aspects of the match including overall winner, individual game winners, total games played, and game handicap.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All markets share consistent resolution logic and sources across platforms, with clear rules for cancellations, incomplete matches, and source fallback.Primary resolution logic: Official information from https://liquipedia.net/rainbowsix/Main_Page, with credible reporting fallback

Core resolution logic:

  • Winner markets resolve to the team that wins the match or individual game as reported by Liquipedia
  • Total games market resolves to Over if 3+ games are played, Under if fewer than 3
  • Handicap market resolves based on point differential across completed games
  • 50-50 resolution applies for cancellations, incomplete matches, or delays beyond 7 days without a winner

Edge cases & clarifications:

  • Match cancellation: All markets resolve to 50-50 if the match is not played at all or delayed beyond 7 days
  • Incomplete match: If the match begins but is not completed, markets resolve based on completed portions unless specifically defined otherwise (e.g., Game 1 winner still resolves if completed)
  • Forfeit/disqualification: Winner markets resolve to the winning team; total games and handicap markets resolve to 50-50 unless the forfeit completes the match
Timing: Resolution occurs within 2 hours after the event conclusion, using Liquipedia as primary source with credible reporting fallbackOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Rainbow Six Siege Quarterfinal 3 match between FaZe Clan and Team Liquid in the Esports World Cup Playoffs, initially scheduled for August 13 at 1:00PM ET. This market will resolve to "FaZe Clan" if FaZe Clan win the match against Team Liquid. This market will resolve to "Team Liquid" if Team Liquid win the match against FaZe Clan. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The event determines the winner of the Esports World Cup 2026 Rainbow Six Siege match between Team Liquid and FaZe Clan, scheduled for August 13, 2026, at 10:00 AM EDT. If Team Liquid wins the match, the market for Team Liquid resolves to Yes, and the FaZe Clan market resolves to No. Conversely, if FaZe Clan wins, their market resolves to Yes, and Team Liquid's market resolves to No. Should the match be postponed beyond 48 hours of its original start time, cancelled before play begins, or forfeited prior to any gameplay, both markets resolve to the fair market price. If the match starts but is later forfeited, the result will be determined by the official outcome declared by the tournament organizer or governing body. Kalshi clarifies that it holds no official affiliation with the governing league, and all trademarks remain property of their respective owners.

Frequently asked questions

The dashboard for the FaZe vs Liquid Rainbow Six match market aggregates betting activity across multiple venues, showing real-time probabilities and volume. It tracks how traders on different platforms price the chances of each team winning the series, offering a consensus view of market sentiment. By monitoring this aggregated data, users can see where the most confidence lies and observe any shifts as the match approaches. The dashboard updates continuously, reflecting the latest $63,403 in volume and the evolving odds across Polymarket and Kalshi.