TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Rainbow Six Siege: FaZe Clan vs Falcons Esport (BO3) - Six Invitational Playoffs
polymarket

Rainbow Six Siege: FaZe Clan vs Falcons Esport (BO3) - Six Invitational Playoffs

Volume:
$6,458

Game 1 Winner

 - Polymarket

Game 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 14, 2026

Rainbow Six Siege: FaZe Clan vs Falcons Esport - Game 1 Winner

100%chance
Amount

$

Trade on
polymarket

Trade on Polymarket

At 100¢ buys you 100 shares | Odds: 100% Total Payout: $100 | Net Profit: $0 Multiplier: 1.00x | ROI: 0% | APY: N/A Illiquid market
You will be redirected to the platform to complete this trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$1,463
0%
N/A
N/A
N/A
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
—
N/A
$1,237
0%
N/A
N/A
N/A
polymarket

Match Winner

100%
Yes 100¢No 0¢
—
N/A
$842
0%
N/A
N/A
N/A
polymarket

Game Handicap: FLCS (-1.5) vs FaZe Clan (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$1,612
0%
N/A
N/A
N/A
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,305
0%
N/A
N/A
N/A
Total markets: 5

Description

This market refers to the Rainbow Six Siege match between FaZe Clan and Falcons Esport in the Six Invitational Playoffs, scheduled for February 13 at 3:30PM ET. This market will resolve to "FaZe Clan" if FaZe Clan win the match against Falcons Esport. This market will resolve to "Falcons Esport" if Falcons Esport win the match against FaZe Clan. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.