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Rainbow Six Siege: EDward Gaming vs Kingzone (BO3) - CN League Stage 1 Group Stage
polymarket

Rainbow Six Siege: EDward Gaming vs Kingzone (BO3) - CN League Stage 1 Group Stage

Volume:
$729

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 25, 2026

Closed: Jun 19, 10:00 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$669
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
2¢
N/A
$60
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
9¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: EDG (-1.5) vs Kingzone (+1.5)

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 5

Description

This market refers to the Rainbow Six Siege match between EDward Gaming and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 19 at 5:00AM ET. This market will resolve to "EDward Gaming" if EDward Gaming win the match against Kingzone. This market will resolve to "Kingzone" if Kingzone win the match against EDward Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Rainbow Six Siege match between EDward Gaming and Kingzone in the CN League Stage 1 Group Stage, initially scheduled for June 19 at 5:00AM ET. This market will resolve to "EDward Gaming" if EDward Gaming win the match against Kingzone. This market will resolve to "Kingzone" if Kingzone win the match against EDward Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the EDward Gaming vs Kingzone match tracks real-time odds and historical price movement as traders buy and sell shares tied to the outcome of this best-of-three Rainbow Six Siege encounter. The interface displays current market probability, 24-hour trading volume, and order book depth, allowing you to monitor how sentiment shifts as the match approaches. This live data reflects collective trader expectations about which team will secure victory in the CN League Stage 1 Group Stage fixture.

Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and lock in profit margins, while prediction markets like this one price outcomes through open trading among thousands of participants with real financial stakes. This market's odds may lead or lag sportsbook lines depending on information flow, trader sophistication, and liquidity. Comparing the two can reveal where the crowd sees value that bookmakers have missed.

On Polymarket, this market is priced through an automated market maker that adjusts odds continuously as traders place bets on each outcome. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The price of each outcome share reflects the aggregate confidence of all participants; as more capital flows toward one team, that outcome's price rises and the opposing outcome's price falls. This mechanism ensures the market remains liquid and responsive to new information about team form, roster changes, or other factors affecting the match.

This market resolves around Jun 19, 2026, once the match concludes and the result is verifiable from credible public reporting. The outcome is determined by which team wins the best-of-three series; the winning team's shares pay out at full value while the losing outcome expires worthless. Resolution occurs after the final map is played and the victor is officially confirmed by the league or broadcast.

Several factors can shift odds before the match unfolds. Roster announcements, player injuries, or last-minute lineup changes for either team will likely trigger sharp trading. Recent tournament results, head-to-head records, and performance in prior CN League matches serve as key reference points. Analyst commentary and community sentiment on esports forums can also influence trader positioning. Additionally, any official statements about map bans, patch changes affecting game balance, or team preparation updates may prompt repricing as new information becomes available.