TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 24, 8:26 PM EST
Polymarket
This market refers to the Rainbow Six Siege match between DarkZero Esports and Outlast in the North America League Stage 2 Group Stage, initially scheduled for September 24, 2026 at 6:00 PM ET. This market will resolve to "DarkZero Esports" if DarkZero Esports win the match against Outlast. This market will resolve to "Outlast" if Outlast win the match against DarkZero Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 24, 2026 at 6:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Rainbow Six Siege match between DarkZero Esports and Outlast in the North America League Stage 2 Group Stage, initially scheduled for September 24, 2026 at 6:00 PM ET. This market will resolve to "DarkZero Esports" if DarkZero Esports win the match against Outlast. This market will resolve to "Outlast" if Outlast win the match against DarkZero Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 24, 2026 at 6:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds often reflect the wisdom of the crowd, potentially differing from sportsbook odds which may be influenced by house biases or initial public perception. Sportsbooks set lines based on their models and risk management, while this market allows anyone to express their belief about the outcome. If a significant discrepancy exists between the two, arbitrage opportunities may arise, where traders can profit by simultaneously betting on both venues. It’s common to see prediction markets move faster to incorporate new information than traditional sportsbooks.
On Polymarket, this market is priced through a continuous auction mechanism, where traders buy and sell shares representing their belief in the outcome. The price of a share directly corresponds to the probability of that outcome occurring, as perceived by the market participants. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The more traders believe an outcome is likely, the higher the share price will climb, and vice versa. This dynamic pricing allows the market to quickly reflect new information and adjust expectations as the event approaches. The current implied probability of a specific outcome can be determined by the share price.
This market resolves around Sep 25, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the Rainbow Six Siege match between DarkZero Esports and Outlast, as reported by the official league organizers. The platform will verify the result against publicly available sources to ensure accuracy and transparency. Traders will then be able to claim their winnings or adjust their positions based on the final outcome of the match.
Several factors could influence this market before the match concludes. Any news regarding player form, team strategies, or unexpected roster changes could significantly shift the odds. In-game performance during the match itself, such as early round wins or key player eliminations, will also drive price movements. Major upsets in other matches within the league could also indirectly impact sentiment. Overall, any information that alters perceptions of DarkZero Esports’ or Outlast’s chances of winning will likely cause fluctuations in this market.