TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 6, 10:10 AM EST
Polymarket
This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between Chiefs Esports Club and Rival Esports in the Asia Pacific League Oceania - Stage 1 Playoffs, initially scheduled for July 6 at 4:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between Chiefs Esports Club and Rival Esports in the Asia Pacific League Oceania - Stage 1 Playoffs, initially scheduled for July 6 at 4:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction markets and sportsbooks price esports events through different mechanisms. Sportsbooks set odds based on internal models and risk management, while prediction markets derive prices from real-time trader consensus. For this market, the prediction market odds reflect aggregated belief among participants trading the Games Total outcome. Sportsbooks may offer different lines or spreads on the same event, but prediction markets often capture broader sentiment and can move more dynamically as new information emerges. Comparing both sources provides a fuller picture of where the market expects this matchup to land.
This market resolves around Jul 6, 2026, once the Rainbow Six Siege match concludes and the result is verifiable from credible public sources. The outcome is determined by the actual number of games played in the best-of-three series. If the match ends 2–0, the total is 2 games (under); if it goes to a third game, the total is 3 games (over). Resolution occurs after the final game is officially completed and confirmed by the league or broadcast.
Several factors could shift odds before the match begins. Roster announcements or player substitutions for either team would signal changes in competitive strength and likely match duration. Recent performance data, win rates, and head-to-head records between Chiefs and Rival Esports may prompt traders to reassess. Map pool updates or patch changes to Rainbow Six Siege could alter gameplay pace and series length expectations. Injury news, coaching changes, or public statements from team leadership might also influence trader positioning. Real-time betting activity and large trades can create momentum shifts as well.