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405,232

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Rainbow Six Siege: Arcade Esports vs Man eSports LFO (BO1) - Asia Pacific League Oceania - Stage 2 Group Stage
kalshi
polymarket

What is the result of Arcade Esports vs Man eSports LFO?

Volume:
$3,234

Man eSports LFO

 - Kalshi

Man eSports LFO - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 7, 2026

Closed: Sep 7, 6:49 AM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Man eSports LFO

View
100%
Yes 100¢No 0¢
100¢
N/A
$1,526
N/A
N/A
$1,507
Settled
Yes
kalshi

Arcade Esports

0%
Yes 0¢No 100¢
100¢
N/A
$1,580
N/A
N/A
$1,363
Settled
No
polymarket

Match Winner

0%
39%
Yes 0¢No 100¢
—
N/A
$128
N/A
N/A
N/A
Settled
Yes
Total markets: 3

Description

This prediction market concerns a single Rainbow Six Siege match between Arcade Esports and Man eSports LFO as part of the Asia Pacific League Oceania - Stage 2 Group Stage. The market asks who will win the match, with potential resolution for cancellations or postponements.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Different resolution criteria for forfeits/disqualifications; Kalshi resolves to the winning team, Polymarket to 50-50 if before match start.Hero tip: Be aware of the timing of any forfeits or disqualifications. A pre-match forfeit on Polymarket could lead to a 50-50 split, while the same scenario on Kalshi would resolve to the non-forfeiting team.

Critical divergence points:

  • Polymarket: Resolves to 'Arcade Esports' if Arcade Esports win, 'Man eSports LFO' if Man eSports LFO win. Resolves to 50-50 if the match is canceled or ends in a forfeit/disqualification *before the start* of the match. Postponement rules apply with a deadline of September 21, 2026.
  • Kalshi: Resolves to 'Yes' if Man eSports LFO wins, 'Yes' if Arcade Esports wins. If a team wins due to the opponent's forfeiture, disqualification, or walkover, the market resolves to the team who wins.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Rainbow Six Siege match between Arcade Esports and Man eSports LFO in the Asia Pacific League Oceania - Stage 2 Group Stage, initially scheduled for September 7, 2026 at 5:00 AM ET. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Man eSports LFO. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against Arcade Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 21, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 7, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If Man eSports LFO wins the Asia Pacific League Oceania - Stage 2 2026: Man eSports LFO vs. Arcade Esports R6 match originally scheduled for Sep 7, 2026 at 5:00 AM EDT, then the market resolves to Yes. If Arcade Esports wins the Asia Pacific League Oceania - Stage 2 2026: Man eSports LFO vs. Arcade Esports R6 match originally scheduled for Sep 7, 2026 at 5:00 AM EDT, then the market resolves to Yes.

Frequently asked questions

On Polymarket and Kalshi, this dashboard tracks the consensus view on who will win the Rainbow Six Siege match between Arcade Esports and Man eSports LFO. Currently, the aggregated volume across both platforms is $3,234, with $3,234 traded in the last 24 hours. This allows traders to express their predictions and hedge against potential outcomes. The dashboard provides a unified view of the market, aggregating data from multiple sources to give a comprehensive overview of expectations for this particular contest within the Asia Pacific League Oceania Stage 2 Group Stage. The current price reflects the collective wisdom of the crowd.

Prediction market odds, like those found on Polymarket and Kalshi, often reflect a different kind of information than traditional sportsbook odds. Sportsbooks set lines to balance action and incorporate a profit margin, while this market aggregates the beliefs of many individual traders. This can lead to discrepancies, as prediction markets are often considered to be more accurate forecasters of event outcomes. While sportsbooks may initially be influenced by public perception, this market tends to converge towards a more refined probability as more information becomes available and traders refine their positions. It’s important to compare both to gain a holistic view.