TOTAL VOLUME:

$134b

24H VOL:

$103,397,351

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,410,176,180

399,592

Markets across

30,097

events

MATCHED EVENTS:

2,622

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
Philadelphia at Detroit: Rebounds
kalshi

Philadelphia at Detroit: Rebounds

Volume:
$10,159

VJ Edgecombe: 5+

 - Kalshi

VJ Edgecombe: 5+ - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 13, 2026

Closed: Mar 12, 10:00 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

VJ Edgecombe: 5+

View
100%
Yes 100¢No 0¢
—
N/A
$646
N/A
N/A
$646
Settled
Yes
kalshi

Tobias Harris: 4+

100%
Yes 100¢No 0¢
—
N/A
$426
N/A
N/A
$426
Settled
Yes
kalshi

Cade Cunningham: 2+

100%
Yes 100¢No 0¢
—
N/A
$400
N/A
N/A
$400
Settled
Yes
kalshi

VJ Edgecombe: 2+

100%
Yes 100¢No 0¢
—
N/A
$400
N/A
N/A
$400
Settled
Yes
kalshi

Tobias Harris: 2+

100%
Yes 100¢No 0¢
—
N/A
$400
N/A
N/A
$400
Settled
Yes
kalshi

VJ Edgecombe: 4+

100%
Yes 100¢No 0¢
—
N/A
$50
N/A
N/A
$50
Settled
Yes
kalshi

Tobias Harris: 6+

0%
Yes 0¢No 100¢
—
N/A
$4,601
N/A
N/A
$4,601
Settled
No
kalshi

Cade Cunningham: 6+

0%
Yes 0¢No 100¢
—
N/A
$1,422
N/A
N/A
$1,422
Settled
No
kalshi

VJ Edgecombe: 6+

0%
Yes 0¢No 100¢
—
N/A
$698
N/A
N/A
$696
Settled
No
kalshi

Cade Cunningham: 8+

0%
Yes 0¢No 100¢
—
N/A
$458
N/A
N/A
$458
Settled
No
kalshi

Tobias Harris: 10+

0%
Yes 0¢No 100¢
—
N/A
$366
N/A
N/A
$366
Settled
No
kalshi

VJ Edgecombe: 8+

0%
Yes 0¢No 100¢
—
N/A
$255
N/A
N/A
$255
Settled
No
kalshi

Tobias Harris: 8+

0%
Yes 0¢No 100¢
—
N/A
$36
N/A
N/A
$36
Settled
No
kalshi

Cade Cunningham: 10+

0%
Yes 0¢No 100¢
—
N/A
$1
N/A
N/A
$1
Settled
No
kalshi

Cade Cunningham: 4+

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 15

Description

In a professional basketball game between Philadelphia and Detroit scheduled for March 12, 2026, multiple players will attempt to accumulate rebounds, with various threshold benchmarks being tracked for different players throughout the game.