TOTAL VOLUME:
$134.2b
24H VOL:
$126,590,312
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,439,516,703
404,175
Markets across
30,277
events
MATCHED EVENTS:
2,685
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 28, 7:09 PM EST
Kalshi
This event group covers an Overwatch match between Spacestation Gaming and Disguised in the OCS North America Stage 2 Group Stage, scheduled for June 28, 2026 at 5:30 PM ET, in a best-of-three (BO3) format. Markets track the overall match winner, individual game winners (Game 1 and Game 2), and the total number of games played in the series.
This market refers to the Overwatch match between Spacestation Gaming and Disguised in the OCS North America Stage 2 Group Stage, initially scheduled for June 28 at 5:30PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against Disguised. This market will resolve to "Disguised" if Disguised win the match against Spacestation Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is determined by the final result of the OCS North America Stage 2 2026 Overwatch match between Disguised and Spacestation Gaming originally scheduled for June 28, 2026. The market resolves based on which team wins the match.
Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform operates under distinct regulatory frameworks, contract designs, and trader demographics. Kalshi structures binary yes-or-no outcomes, while Polymarket may segment the same event into multiple contracts (for example, individual game winners in a best-of-three series). Liquidity concentration also varies—one platform may attract more esports-focused traders, shifting the consensus price. Additionally, different fee structures and user interfaces influence which traders participate, creating temporary arbitrage opportunities between venues until prices converge.
Key catalysts include roster changes or player substitutions announced before the match, injury or availability updates for either team, recent tournament performance or head-to-head records, and meta shifts in Overwatch patch notes. Live match momentum during gameplay can also shift trader sentiment dramatically—early map wins or unexpected team compositions may trigger significant repricing. Media coverage, expert predictions, and betting activity on competing platforms can amplify moves. Traders should monitor team social media, esports news outlets, and patch release schedules for signals that could influence odds before the series begins.