TOTAL VOLUME:

$134.1b

24H VOL:

$141,541,542

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,440,096,988

406,065

Markets across

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events

MATCHED EVENTS:

2,692

PLATFORM COVERAGE:

5

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Kalshi:

61%

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ODDIK vs ALKA GAMING: Map 2 Winner
limitless

ODDIK vs ALKA GAMING: Map 2 Winner

Volume:
$60

ODDIK vs ALKA GAMING: Map 2 Winner

 - Limitless

ODDIK vs ALKA GAMING: Map 2 Winner - Limitless

1W

News

Positive

Negative

Neutral

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Vol.

·

Resolved Aug 28, 2026

Closed: Aug 28, 11:13 AM EST

limitless

Limitless

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24h
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limitless

ODDIK vs ALKA GAMING: Map 2 Winner

View
100%
Yes 100¢No 0¢
0¢
N/A
$60
N/A
N/A
N/A
Settled
Yes
Total markets: 1

Description

This market refers to the Counter-Strike match between ODDIK and ALKA GAMING in the CCT South America Series 5 2026, initially scheduled for August 28, 2026 UTC. This market will resolve to "ODDIK" if ODDIK win Map 2 against ALKA GAMING. This market will resolve to "ALKA GAMING" if ALKA GAMING win Map 2 against ODDIK. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.

Limitless

This market refers to the Counter-Strike match between ODDIK and ALKA GAMING in the CCT South America Series 5 2026, initially scheduled for August 28, 2026 UTC. This market will resolve to "ODDIK" if ODDIK win Map 2 against ALKA GAMING. This market will resolve to "ALKA GAMING" if ALKA GAMING win Map 2 against ODDIK. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.