TOTAL VOLUME:
$134b
24H VOL:
$107,351,958
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,416,970,024
400,720
Markets across
30,097
events
MATCHED EVENTS:
2,633
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 26, 7:38 PM EST
Opinion
In the upcoming LEC best-of-series match scheduled for 2026-07-26 14:30 UTC: if Team Vitality wins the series, the market will resolve to "Team Vitality"; if Movistar KOI wins the series, the market will resolve to "Movistar KOI". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LEC broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
In the upcoming LEC best-of-series match scheduled for 2026-07-26 14:30 UTC: if Team Vitality wins the series, the market will resolve to "Team Vitality"; if Movistar KOI wins the series, the market will resolve to "Movistar KOI". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LEC broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
Prediction markets often diverge from traditional analyst consensus because they aggregate real-money bets from thousands of participants with skin in the game. While sports analysts and esports commentators may publish pre-match forecasts based on team form and roster strength, this market reflects what traders are actually willing to risk. The crowd-sourced nature of prediction markets can sometimes surface insights faster than traditional media, though both sources are worth monitoring as the event approaches.
On Opinion, this market is priced through continuous order-book matching, where buyers and sellers set the odds directly. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Traders submit bids and asks, and the last executed trade price becomes the live market rate. This mechanism ensures transparent price discovery: as new information arrives or sentiment shifts, the odds adjust in real time to reflect the latest consensus among active participants.
This market resolves around Jul 26, 2026, once the esports match concludes and the result is verifiable from credible public sources. The outcome will be confirmed based on the official match result reported by the event organizers or broadcast partners. Until that point, traders can continue to buy and sell positions as odds fluctuate with breaking news, team announcements, or shifts in community sentiment.
Key catalysts include roster changes or player substitutions announced by either team, injury updates affecting key competitors, recent tournament results or head-to-head records, and community sentiment shifts on social media or esports forums. Pre-match interviews, practice scrim results, or meta shifts in the game itself can also sway trader positioning. As the match date draws closer, any official statements from team management or unexpected roster swaps could trigger sharp repricing in this market.