TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 23, 1:44 PM EST
Polymarket
This market refers to the Mobile Legends Bang Bang Upper bracket quarterfinal 1 match between Yangon Galacticos and Geekay Esports in the Mid Season Cup Group B, initially scheduled for July 23 at 9:30AM ET. This market will resolve to "Yangon Galacticos" if Yangon Galacticos win the match against Geekay Esports. This market will resolve to "Geekay Esports" if Geekay Esports win the match against Yangon Galacticos. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Mobile Legends Bang Bang Upper bracket quarterfinal 1 match between Yangon Galacticos and Geekay Esports in the Mid Season Cup Group B, initially scheduled for July 23 at 9:30AM ET. This market will resolve to "Yangon Galacticos" if Yangon Galacticos win the match against Geekay Esports. This market will resolve to "Geekay Esports" if Geekay Esports win the match against Yangon Galacticos. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and manage risk, while prediction markets aggregate beliefs from traders risking real capital. For esports matchups like this one, sportsbook odds may lag behind market-based pricing if professional bettors and informed traders spot value first. Comparing the two can reveal where consensus differs and highlight potential mispricings, though both should be viewed as estimates rather than certainties.
On Polymarket, this market is priced through an automated market maker that converts trader buy and sell orders into real-time probability estimates. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Prices move continuously as new trades arrive, reflecting the collective forecast of all active participants. The top outcome currently shows an implied probability, which updates instantly as the balance of supply and demand shifts. Traders can enter or exit positions at any time before the market closes, with prices reflecting the marginal cost of the next trade rather than a fixed line.
This market resolves around Jul 23, 2026, once the event concludes and the result is verifiable from credible public sources. The outcome will be confirmed based on the official match result reported by the tournament organizers or recognized esports media. Until that time, prices will continue to fluctuate as traders update their expectations. After resolution, the market will lock and payouts will be distributed to holders of the winning outcome.
Several factors could shift odds before the match concludes. Team roster announcements, player injuries, or last-minute substitutions often trigger sharp repricing. Recent tournament performance and head-to-head records may influence trader sentiment as the event approaches. Patch updates to the game itself can alter meta dynamics and team strengths. Live match developments—such as early game momentum, objective control, or unexpected tactical shifts—typically drive the most volatile price swings. Social media sentiment and analyst commentary can also sway perception among retail traders participating in this market.