TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

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Mobile Legends Bang Bang: Team Flash vs AC Esports (BO3) - MPL Malaysia Regular Season
polymarket

Mobile Legends Bang Bang: Team Flash vs AC Esports (BO3) - MPL Malaysia Regular Season

Volume:
$1,486

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 12, 2026

Closed: Sep 12, 4:33 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$1,481
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
32%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
37%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: FL (-1.5) vs AC Esports (+1.5)

100%
63%
Yes 100¢No 0¢
0.8¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 5

Description

This market refers to the Mobile Legends Bang Bang match between Team Flash and AC Esports in the MPL Malaysia Regular Season, initially scheduled for September 12, 2026 at 2:30 AM ET. This market will resolve to "Team Flash" if Team Flash win the match against AC Esports. This market will resolve to "AC Esports" if AC Esports win the match against Team Flash. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 26, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 12, 2026 at 2:30 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Mobile Legends Bang Bang match between Team Flash and AC Esports in the MPL Malaysia Regular Season, initially scheduled for September 12, 2026 at 2:30 AM ET. This market will resolve to "Team Flash" if Team Flash win the match against AC Esports. This market will resolve to "AC Esports" if AC Esports win the match against Team Flash. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 26, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 12, 2026 at 2:30 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the MPL Malaysia matchup market tracks the current odds for Team Flash versus AC Esports, along with a price history chart showing how those odds have shifted over time. It also displays the 24-hour trading volume, currently at $1,481, and the total volume traded to date, which is $1,481. This allows traders to gauge market sentiment and identify potential opportunities as they react to news and analysis surrounding the teams and the upcoming BO3 series.

Often, prediction market odds reflect a different perspective than those found at traditional sportsbooks. This market, like others on Polymarket, aggregates the informed opinions of many individual traders, potentially leading to odds that diverge from those set by bookmakers who may be influenced by public betting patterns or house biases. While sportsbooks focus on balancing their liabilities, this market aims to represent the collective belief about the most likely outcome of the Team Flash versus AC Esports matchup. It's important to compare both to gain a comprehensive view.

On Polymarket, this market is priced through a continuous auction mechanism where traders buy and sell shares representing their belief in the probability of a particular outcome. The price of a share directly corresponds to the implied probability of that outcome occurring. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The market price adjusts dynamically based on supply and demand; increased buying pressure raises the price, indicating growing confidence in that outcome, while selling pressure lowers it. This creates a real-time assessment of the matchup’s potential results.

This market resolves around Sep 12, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the Mobile Legends Bang Bang MPL Malaysia Regular Season BO3 match between Team Flash and AC Esports. The winning team, as declared by the tournament organizers, will determine the settlement of this market. Traders should monitor official sources for the final result to understand how their shares will be settled.

Several factors could influence trading activity and shift the odds in this market. Any news regarding player form, team strategies, or potential roster changes for either Team Flash or AC Esports could significantly impact trader sentiment. Major announcements about patch updates to the game itself, or unexpected results in other MPL Malaysia matches, could also play a role. Furthermore, any expert analysis or predictions released by prominent Mobile Legends commentators or analysts could sway opinions and drive trading volume in this market.