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PLATFORM COVERAGE:

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Mobile Legends Bang Bang: RRQ Tora vs Team Flash (BO3) - MPL Malaysia Regular Season
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What is the result of RRQ Tora vs Team Flash?

Volume:
$1,362

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

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Vol.

·

Resolved Sep 13, 2026

Closed: Sep 13, 6:47 AM EST

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Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
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Match Winner

View
100%
60%
Yes 100¢No 0¢
0.1¢
N/A
$1,302
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: RRQT (-1.5) vs Team Flash (+1.5)

100%
Yes 100¢No 0¢
19¢
N/A
$10
N/A
N/A
N/A
Settled
Yes
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Game Handicap: FL (-1.5) vs RRQ Tora (+1.5)

0%
34%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
48%
Yes 100¢No 0¢
18¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
55%
Yes 100¢No 0¢
18¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
45%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 6

Description

This market refers to the Mobile Legends Bang Bang match between RRQ Tora and Team Flash in the MPL Malaysia Regular Season, initially scheduled for September 13, 2026 at 5:00 AM ET. This market will resolve to "RRQ Tora" if RRQ Tora win the match against Team Flash. This market will resolve to "Team Flash" if Team Flash win the match against RRQ Tora. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 27, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 13, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Mobile Legends Bang Bang match between RRQ Tora and Team Flash in the MPL Malaysia Regular Season, initially scheduled for September 13, 2026 at 5:00 AM ET. This market will resolve to "RRQ Tora" if RRQ Tora win the match against Team Flash. This market will resolve to "Team Flash" if Team Flash win the match against RRQ Tora. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 27, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 13, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the MPL Malaysia RRQ vs Flash match tracks the current odds, price history, and 24-hour trading volume. Currently, the total volume for this market is $1,362, with $932 traded in the last 24 hours. You can see how the implied probability of each outcome has shifted over time through the price charts. The dashboard provides a real-time view of where traders are placing their bets on the winner of this best-of-three series, offering insight into market sentiment.

Generally, prediction market odds tend to reflect the wisdom of the crowd, often proving more accurate than traditional sportsbook odds. Sportsbooks may incorporate biases or seek to profit from public perception, whereas this market aggregates diverse opinions. If sportsbook odds significantly differ from those seen here, it could indicate a potential opportunity, as prediction markets often efficiently price in available information. However, it’s important to remember that both represent probabilities and are subject to change as new information emerges.

This market resolves around Sep 13, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the best-of-three series between RRQ Tora and Team Flash in the MPL Malaysia Regular Season. The winning team, as determined by the official tournament organizers, will dictate the settlement of this market. Traders will then be able to claim their winnings based on the final result.

Several factors could influence the movement of this market before resolution. Unexpected announcements regarding player availability, such as injuries or roster changes for either RRQ Tora or Team Flash, would likely cause shifts in the odds. In-game performance during the series itself, even in the early stages of a match, could also impact trading activity. Finally, any significant news or analysis from esports experts regarding team strategies or form could sway market sentiment and alter the implied probabilities.