TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

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VS.

Kalshi:

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Mobile Legends Bang Bang: ONIC vs RRQ Hoshi (BO3) - MPL Indonesia Regular Season
polymarket

Mobile Legends Bang Bang: ONIC vs RRQ Hoshi (BO3) - MPL Indonesia Regular Season

Volume:
$122

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 22, 2026

Closed: Aug 22, 12:39 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
14%
Yes 100¢No 0¢
0.1¢
N/A
$119
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: ONIC (-1.5) vs RRQ Hoshi (+1.5)

100%
38%
Yes 100¢No 0¢
0.1¢
N/A
$3
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
5%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
17%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
31%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 5

Description

This market refers to the Mobile Legends Bang Bang match between ONIC and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for August 22, 2026 at 9:00 AM ET. This market will resolve to "ONIC" if ONIC win the match against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against ONIC. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 5, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 22, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Mobile Legends Bang Bang match between ONIC and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for August 22, 2026 at 9:00 AM ET. This market will resolve to "ONIC" if ONIC win the match against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against ONIC. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 5, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 22, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the ONIC vs RRQ Hoshi BO3 match market on Polymarket tracks real-time odds, price history, and 24-hour volume for this specific event. It shows how traders on Polymarket are pricing the chances of each possible outcome as the match approaches. You can see the top outcome, recent price movements, and the total volume of $122 to understand market interest and liquidity. This focused view helps you monitor sentiment and potential shifts ahead of the match.

On Polymarket, traders in the ONIC vs RRQ Hoshi BO3 match market set odds that often differ from traditional sportsbook lines. Prediction markets can reflect sharper insights because participants research team form, player performance, and meta shifts in real time. Sportsbook odds, shaped by broader betting volumes and sometimes slower updates, may lag behind these niche signals. The spread between the two can vary widely, especially before key matches or when new information emerges about player availability or strategy adjustments.

This market resolves around Aug 22, 2026, with the outcome confirmed once the match result is verifiable from credible public reporting. The final series score determines whether ONIC or RRQ Hoshi wins the BO3, and thus which contracts pay out. No further analysis or interpretation is needed beyond the match's official conclusion.

In the coming weeks, practice match results, player injury updates, and coaching strategy shifts could sway this market. High-profile performances in other MPL Indonesia games may also influence trader sentiment. As the regular season progresses, any change in tournament standings or playoff implications for ONIC and RRQ Hoshi could cause rapid price swings on Polymarket.