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Mobile Legends Bang Bang: ONIC vs Geek Fam ID (BO3) - MPL Indonesia Regular Season
polymarket

What is the result of ONIC vs Geek Fam ID?

Volume:
$624

Game Handicap: GEEK (-1.5) vs ONIC (+1.5)

 - Polymarket

Game Handicap: GEEK (-1.5) vs ONIC (+1.5) - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 18, 2026

Closed: Sep 18, 4:58 AM EST

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Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game Handicap: GEEK (-1.5) vs ONIC (+1.5)

View
100%
Yes 100¢No 0¢
0.9¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: ONIC (-1.5) vs Geek Fam ID (+1.5)

0%
53%
Yes 0¢No 100¢
—
N/A
$243
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
77%
Yes 0¢No 100¢
—
N/A
$209
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
70%
Yes 0¢No 100¢
—
N/A
$71
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
71%
Yes 0¢No 100¢
—
N/A
$66
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$16
N/A
N/A
N/A
Settled
Yes
Total markets: 6

Description

This market refers to the Mobile Legends Bang Bang match between ONIC and Geek Fam ID in the MPL Indonesia Regular Season, initially scheduled for September 18, 2026 at 3:15 AM ET. This market will resolve to "ONIC" if ONIC win the match against Geek Fam ID. This market will resolve to "Geek Fam ID" if Geek Fam ID win the match against ONIC. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 2, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 18, 2026 at 3:15 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Mobile Legends Bang Bang match between ONIC and Geek Fam ID in the MPL Indonesia Regular Season, initially scheduled for September 18, 2026 at 3:15 AM ET. This market will resolve to "ONIC" if ONIC win the match against Geek Fam ID. This market will resolve to "Geek Fam ID" if Geek Fam ID win the match against ONIC. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 2, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 18, 2026 at 3:15 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the MPL Indonesia match market tracks the current odds, price history, and 24-hour trading volume. Currently, the total volume for this market is $501, with $491 traded in the last 24 hours. This allows users to understand market sentiment and how it’s changing leading up to the ONIC versus Geek Fam ID match. The dashboard provides a visual representation of how traders are assessing the likelihood of each team winning, offering insights into potential opportunities.

Typically, prediction market odds reflect the wisdom of the crowd and can differ from traditional sportsbook odds. Sportsbooks often set initial lines based on internal models and may adjust them based on betting action, but they also incorporate a profit margin. This market, however, is driven purely by traders’ beliefs, potentially leading to more accurate probabilities, especially as more information becomes available. Discrepancies can arise due to differing opinions on team form, player performance, and strategic advantages, offering opportunities for arbitrage or informed betting.

On Polymarket, this market is priced through a continuous auction mechanism where traders buy and sell shares representing their belief in the outcome of the match. The price of these shares directly reflects the probability of that outcome occurring, as perceived by the market participants. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. As more traders participate and new information emerges, the price will fluctuate, providing a dynamic assessment of the potential winner. The current price indicates the collective expectation of the community regarding the likelihood of each team's victory.

This market resolves around Sep 18, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official results of the Mobile Legends Bang Bang MPL Indonesia Regular Season match between ONIC and Geek Fam ID. The team declared the winner by the tournament organizers will determine the winning outcome in this market. Any potential disputes will be evaluated based on publicly available information and official tournament documentation.

Several factors could influence the price of this market before resolution. Unexpected announcements regarding player availability, changes in team strategies, or significant performance shifts in recent matches could all impact trader sentiment. News about team practice sessions, individual player form, or even social media discussions can contribute to price movements. Additionally, any updates from the MPL Indonesia tournament organizers regarding the match schedule or format could also cause fluctuations in this market.