TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
Mobile Legends Bang Bang: Omega Esports vs TNC Pro Team (BO3) - MPL Philippines Regular Season
polymarket

Mobile Legends Bang Bang: Omega Esports vs TNC Pro Team (BO3) - MPL Philippines Regular Season

Volume:
$3,335

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 28, 2026

Closed: Mar 28, 11:00 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$2,392
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$357
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$224
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: OE (-1.5) vs TNC Pro Team (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$100
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: TNCPT (-1.5) vs Omega Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$172
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$90
N/A
N/A
N/A
Settled
No
Total markets: 6

Description

This market refers to the Mobile Legends Bang Bang match between Omega Esports and TNC Pro Team in the MPL Philippines Regular Season, initially scheduled for March 28 at 5:00AM ET. This market will resolve to "Omega Esports" if Omega Esports win the match against TNC Pro Team. This market will resolve to "TNC Pro Team" if TNC Pro Team win the match against Omega Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.