TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
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All
Sports
Mobile Legends Bang Bang: Natus Vincere vs RRQ Hoshi (BO3) - MPL Indonesia Regular Season
polymarket

Mobile Legends Bang Bang: Natus Vincere vs RRQ Hoshi (BO3) - MPL Indonesia Regular Season

Volume:
$1,931

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 27, 2026

Closed: Mar 27, 1:25 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$1,783
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$21
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$16
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: NAVI (-1.5) vs RRQ Hoshi (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: RRQ (-1.5) vs Natus Vincere (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$75
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
No
Total markets: 6

Description

This market refers to the Mobile Legends Bang Bang match between Natus Vincere and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for March 27 at 7:00AM ET. This market will resolve to "Natus Vincere" if Natus Vincere win the match against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Natus Vincere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.