TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Mobile Legends Bang Bang: Geek Fam ID vs ONIC (BO3) - MPL Indonesia Regular Season
polymarket

What is the result of Geek Fam ID vs ONIC?

Volume:
$357

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 11, 2026

Closed: Sep 11, 9:40 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
30%
Yes 100¢No 0¢
0.9¢
N/A
$279
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
67%
Yes 100¢No 0¢
1¢
N/A
$43
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
41%
Yes 100¢No 0¢
0.9¢
N/A
$25
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: GEEK (-1.5) vs ONIC (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$10
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
74%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: ONIC (-1.5) vs Geek Fam ID (+1.5)

0%
80%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 6

Description

This market refers to the Mobile Legends Bang Bang match between Geek Fam ID and ONIC in the MPL Indonesia Regular Season, initially scheduled for September 11, 2026 at 7:00 AM ET. This market will resolve to "Geek Fam ID" if Geek Fam ID win the match against ONIC. This market will resolve to "ONIC" if ONIC win the match against Geek Fam ID. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 25, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 11, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Mobile Legends Bang Bang match between Geek Fam ID and ONIC in the MPL Indonesia Regular Season, initially scheduled for September 11, 2026 at 7:00 AM ET. This market will resolve to "Geek Fam ID" if Geek Fam ID win the match against ONIC. This market will resolve to "ONIC" if ONIC win the match against Geek Fam ID. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 25, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 11, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the MPL Indonesia matchup market tracks the current odds for each outcome in the Geek Fam ID versus ONIC series. It displays the price history, allowing users to see how confidence in each team has shifted over time. The dashboard also shows the 24-hour trading volume, currently at $357, and the total volume traded to date, which is $357. This provides a clear picture of market activity and sentiment surrounding the matchup.

Typically, prediction market odds reflect the wisdom of the crowd and can differ from traditional sportsbook odds. Sportsbooks often set lines to balance betting action and incorporate a profit margin, whereas this market allows traders to express their own probabilities. If a significant discrepancy exists, arbitrage opportunities may arise, where traders can profit by betting on both venues. However, it's important to remember that prediction markets and sportsbooks both aim to accurately forecast the outcome, and their odds can converge as the event approaches.

This market resolves around Sep 11, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official results of the Geek Fam ID versus ONIC Mobile Legends Bang Bang match, as declared by the tournament organizers. The winning team of the BO3 series will determine the outcome of this market. Any disputes regarding the official results will be addressed according to Polymarket’s standard procedures.

Several factors could influence the trading activity in this market. Unexpected news regarding player form, team strategies, or even potential roster changes could shift sentiment. In-game performance during the series itself, such as dominant early-game plays or key hero picks, will likely cause significant price movements. Analyst predictions and public opinion, especially within the Mobile Legends Bang Bang community, can also impact trading volume and prices. Major upsets in other MPL Indonesia matches could also indirectly affect confidence in the teams involved.